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  1. #31
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by MOZZYSTAR View Post
    I hadn't seen healer gear drop, so I rolled for a bard gear (my other level 70). I like having that option.
    You had that option before as well. It's a fact a lot of people who support this change seem to forget, and because of weekly lockout and people who do care about what gear piece they get, the odds of you getting it were actually high. All the more so if it was, for example, a DRG piece and you had no DRG in the party. This "option" was there, now people who actually need the gear for their main aren't protected against it. I wonder who else rolled on the bard gear you won, you neglected to mention that.
    (9)
    Last edited by BillyKaplan; 06-02-2018 at 06:36 PM.

  2. #32
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by BillyKaplan View Post
    You had that option before as well. It's a fact a lot of people who support this change seem to forget, and because of weekly lockout and people who do care about what gear piece they get, the odds of you getting it were actually high. All the more so if it was, for example, a DRG piece and you had no DRG in the party. This "option" was there, now people who actually need the gear for their main aren't protected against it. I wonder who else rolled on the bard gear you won, you neglected to mention that.
    There's enough people supporting this change for them to be implicitly described as a group of sorts? Colour me surprised; it's one of the worst ideas I've seen SE implement, and I haven't really seen anyone actively supporting it who isn't trolling.
    (13)

  3. #33
    Player
    Vherkin's Avatar
    Join Date
    Oct 2013
    Posts
    48
    Character
    Vherkin Yinako
    World
    Ragnarok
    Main Class
    Marauder Lv 70
    I understand the principle but it is implemented poorly. This is not fair, since even if someone has not even unlocked the class can roll on it and then sell it.

    Thing that could be done to make it better: Only need if you can equip the gear
    Get inspired by raid group and a simple interface pop-up at the start asking for which class you want the drop. Make it private so people won't leave if there is to much competition. So if i come as a healer, i can say i need dragoon loot since it is my main. But i won't be able to also roll on the other unrelated piece to stock them and trade them for seal later.
    (1)

  4. #34
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,169
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by RiyahArp View Post
    lol or you could just buy the gear, because post 60 leveling gear uses void ark pieces as well as crystal tower stuff. What they don't use generally is too ugly or too impractical; its not like i see Scylla gear wandering around much. Give it time, they will reuse the gear in crafted form and then no worries.
    Void Ark gear is crazy expensive and easily going in the millions for certain jobs because its still content relevant with i350. And even if not, its the greed that keeps the price up - Even old replica gear, which is still highly sought, goes often in the upper six-digit area.
    (0)

  5. #35
    Player
    Chyro's Avatar
    Join Date
    Nov 2015
    Location
    Gridania
    Posts
    201
    Character
    Chyro Soulpaw
    World
    Omega
    Main Class
    Scholar Lv 100
    Okay, maybe I was just lucky.. I've had two Ridorana runs so far, one in each week. I just roll for stuff relevant for gearing up my played classes at that time (in this case, Healer and Caster). I got a piece of useful gear for my classes in each run, without having to run it more than once a week. And there wasn't even anyone else rolling for it.

    My thought is the following: There's a 1 piece of loot limit per week. Everyone has that limit. So I'd assume anyone aware of that wouldn't waste it to roll on just any loot that shows up regardless of what they find useful. Thus most people that haven't gotten loot yet and roll for something, would be waiting to roll for a specific piece or at least for a specific class. Which reduces the chance of them wanting the exact same piece as you are trying to roll for.

    Sure, the same applies with the former 'Need' rules if a bit differently. Though personally I'm glad I was able to get caster pieces for my lv70 Summoner while playing Whitemage, cause I didn't have the gear level yet to go in as caster. With the 'Need' rules that would be less likely to happen, at least in the early weeks after release.

    But in the end, either system comes down to luck. Nobody can predict who they'd end up in a party with (unless you make one beforehand), and who of those in the party rolls for what - what loot will actually drop - and which rolls will win. It's a big roll of random factors in the end anyways. If you're lucky, you get your desired loot in either system. If you're unlucky, you can miss out on th eloot in either system.

    Best way to control that luck would be making a party beforehand. Can even be a PF party with strangers, putting something like 'Ridorana with Loot calls. Only roll for the loot you call out for yourself at the start'. You'd do some communication at the start, seeing who needs what and deciding whether its okay if two people want to roll for the same thing cause they need it both. Would raise the chances for everyone to get what they want.
    (0)

  6. #36
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,486
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Ryuseigoes View Post
    I don't really get what you're trying to say.

    Essentially what I think he's saying (and others have said before in various discussions) is that if you are not "comfortable enough" bringing any job of yours into these 24-man raid alliance, then the whole purpose of "gearing it up" from drops in this raid is rather questionable. These raids are very "casual-friendly" end game DF activities and I would daresay being able to function comfortably on a level 70 job in a 24-man raid is almost like a rite of passage to more "demanding" level 70 content. If you don't want to play as something in 24-man alliance raids, what content do you need the ilvl gear upgrade for outside of faceroll dungeons?

    Runs going "smoother" because people are playing their mains isn't the main issue. Runs go "smoother" if people do the boss mechanics correctly.


    Quote Originally Posted by Nihility View Post
    the ironic thing about this is greed only in a literal sense is the most fair it possibly can be and what people are mad about and calling unfair is the inability to use classes to shift the odds in their own favor
    Okay, so? Do tell why its wrong that people running content are permitted to have lotting precedence on something they are actively participating in said content as?

    I can flip that argument and point out people in favor of this change were just mad and calling the inability to gear up their jobs they couldn't be bothered to bring into the content "unfair" (despite, you know, all other DF content having those loot rules).
    (6)

  7. #37
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Penthea View Post
    Saying you won't roll on something in an alliance raid and doing the opposite is not likely to be a reportable offense. If SE cared about that the loot system wouldn't have been changed.
    It is a reportable offense. If someone, in chat, agreed to not roll on something but then does and wins, they will lose the item and be locked in jail for a short while if reported.

    It is a "contract". You have to adhere to contracts you make in-game. That's how Square Enix treats this. If you promise to do something but then do not do that, it's a scam. It is most certainly a reportable offense. A player even posted a while ago screenshots of being jailed and told to discard the item they won like that. They had a short ban only because the GM came to the conclusion that they did roll by accident.
    (0)

  8. #38
    Player
    Ryuseigoes's Avatar
    Join Date
    Jan 2018
    Posts
    34
    Character
    Auron Ostyrkoensyn
    World
    Kujata
    Main Class
    Paladin Lv 78
    Quote Originally Posted by Cidel View Post
    snip
    Maybe some people like a sense of progression in their jobs, even if they don't intend to play them at a high level. Maybe someone wants to have a sense of variety with what they play in dungeons, or raids and want to gear up jobs for that. There's plenty of reasons why someone might want gear, doesn't make them wrong because they don't align with your ideal way of playing the game.

    And as for runs going smoother, you're right that its when people do mechanics, but wouldn't you say that mechanics are easier to handle in a job you're more comfortable in? :thinking:
    (0)

  9. #39
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Ryuseigoes View Post
    wouldn't you say that mechanics are easier to handle in a job you're more comfortable in? :thinking:
    Mechanics in and of themselves? No. You need to dodge in slightly different ways if you're melee or ranged but within that category it matters less if you're a healer or a caster, you stop casting and you move. Now, if you'd have said "easier to handle mechanics and perform your role", I'd have been down with that, but this is level 70 content. People should have at least that level of familiarity with their jobs at this point. If the only reason that BRD has a DRG is to run dungeons on, they can certainly settle for dungeon drops if not tomestones gear.
    (5)

  10. #40
    Player
    Chyro's Avatar
    Join Date
    Nov 2015
    Location
    Gridania
    Posts
    201
    Character
    Chyro Soulpaw
    World
    Omega
    Main Class
    Scholar Lv 100
    Eh. It's true that mechanics are easier on a class you're used to play on.
    I haven't played on my summoner in some time, and mainly levled it in stormblood by levling scholar cause shorter queues.
    At first when getting used to it again, I have to pay a lot more attention to what I'm casting and which cooldowns are up.
    More attention on what skills to use -> less attention on the mechanics and movement. It's harder to keep track of two things at once.
    On Whitemage on the other hand, I'm so familiar with it that I can cast the skills blindly without ever looking at my hotkey bar and can fully focus on the mechanics.
    So yeah, I do agree with Ryusei that mechanics are easier when comfortable with your class.

    @Cidel: Off-topic, but what game is the picture in your Signature from? Looks fun ^^
    (0)
    Last edited by Chyro; 06-02-2018 at 07:33 PM.

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