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  1. #111
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,584
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Did you ask if they wanted advice? The key part of being a mentor is putting yourself out there if they need assistance, but keeping the control in their hands on whether they partake of that assistance or not. Anytime you're advising someone, it's important to keep the control in their hands.
    (1)

  2. #112
    Player Linx0r's Avatar
    Join Date
    May 2016
    Posts
    352
    Character
    Natti Starshine
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Ilan View Post
    Soooo people are not allowed to explain things without people getting triggered and on top of that they are not allowed to kick people? If you waste my time and don't take advise i'm gonna boot you right out of my party because its 3 or more peoples time that you waste.

    I'm tired of carrying people through content just because they think that they can do what they want just because they pay a sub. Guess what, the rest of the party also pays a sub.
    People can do what they want . I’m just saying that people jump to a negative approach (kicking) rather than maybe stepping up their effort and try to reinforce it with something positive.
    (1)

  3. #113
    Player Linx0r's Avatar
    Join Date
    May 2016
    Posts
    352
    Character
    Natti Starshine
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by TaleraRistain View Post
    Did you ask if they wanted advice? The key part of being a mentor is putting yourself out there if they need assistance, but keeping the control in their hands on whether they partake of that assistance or not. Anytime you're advising someone, it's important to keep the control in their hands.
    Exactly. Or in learning parties when people get kicked ..I mean they are there to learn, along with everyone else
    (1)

  4. #114
    Player ShadowHunterrX's Avatar
    Join Date
    Aug 2013
    Posts
    208
    Character
    Mivau Lawantal
    World
    Moogle
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by TaleraRistain View Post
    Did you ask if they wanted advice? The key part of being a mentor is putting yourself out there if they need assistance, but keeping the control in their hands on whether they partake of that assistance or not. Anytime you're advising someone, it's important to keep the control in their hands.
    If you are lucky and having a good mentor in your party that is.... most crown owners die before the newbie...
    (0)

  5. #115
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Oh another case.

    I'm sittin' in Ala Mhigo using my Diversion and still pulling off of the threat in AoE situations from the WAR tank (Who is in 350+, mind you.)

    Askin' them to keep threat, harassed because I didn't have a 100% uptime on Diversion, which is impossible. 30 seconds long, 120 second cooldown. Not to mention I'll get the threat during the 30 seconds...
    (6)

  6. #116
    Player
    Pyro2hell3's Avatar
    Join Date
    Jul 2015
    Posts
    138
    Character
    Lenneth Valk
    World
    Lamia
    Main Class
    Monk Lv 90
    I think part of the problem is people that would benefit advice the most are the ones that will ignore/get mad and at any advice no matter how its given which leads to them doing poorly which leads to people trying to give them advice you can probably see where this is going
    (1)
    becoming my enemy would be unwise

  7. #117
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Speaking to your OP, I would say its partly about what you say and how you say it and the other part is how the other person reads it. We interpret text through our own perception, if i'm having a bad day I will interpret "Do you know how to play your job?" as an attack even if it may have been asked in an "i see you struggling, would you like some help" tone of voice. Intonation is lost in text. Even something as simple as adding a single word to that sentence can make it sound more insulting/hostile "Do you even know how to play your job?" so the words you use also matter.

    Not knowing how you initiate the advise in particular or the situation that prompted the urge to give advise I cant really give any pointers on how you could approach the situation. What I might be able to suggest is to come up with a stock opener for when you would like to give advise to someone (since you are a mentor you could use that as a way to diffuse the situation before it starts) I'll try to give a few samplers below. Take what you will from it.

    "Hi, Ive been a mentor for a long time and I noticed something in your playstyle that you might be able to improve on. Would you like me to share it with you?"

    "Oh! (insertnamehere) you are playing my favorite class! That's awesome! Have you been playing it long?
    Ah, I see. If you're interested I could share some of the tricks I learned and maybe you could incorporate them into your playstyle"

    Something along those lines, the trick is not to make them feel stupid, as soon as you do that people become defensive and will balk at any sort of help you could have given them. The big thing is not to just give advise but ask if they might like some input and if they say no, then dont bother. 90% of the time its a PUG group and you probably wont even see that player again. The tricky part is not knowing the other person at all so you don't know what might be a trigger. Just think back to your real life job and recall the last time some stranger came up to you and started to tell you how to do you job. How did they approach it? How did it make you feel? How did you react? as a mentor, set people up for success and never hold your knowledge over their heads as though you are better than they are (even if it is true). There are many reasons someone may not be preforming at their best, RL distractions, done it a thousand times and doesnt really care, lazy, havent played in a while, just bought a jump potion, or just an asshole who likes to troll through terrible playing. I'll end this with a couple of examples of a less successful way of giving advise.

    "Dude, do you even know your rotation? Here, let me give you some advise..."

    "You look like you are struggling, I bet if you kept your (buff) up you would do better"

    "Why do i keep taking threat? Do you know how to tank?/Need some pointers?"
    (3)
    Last edited by MageBlack; 05-31-2018 at 07:02 AM.

  8. #118
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    I'll say what I always do when this topic comes up: there's no such thing as unsolicited advice. Don't wait for someone to ask, if you see them screwing up repeatedly and you know what they're doing wrong, correct them. No one is going to ask for advice if they think what they're doing is correct. And they'll think what they're doing is correct if no one ever tells them otherwise.

    Players are usually "bad" because no one bothers to speak up and set them straight. Either that player is flat out ignorant as to how they should be performing or they're intentionally sandbagging and looking for a carry. Either way, letting them get by on the efforts of the rest of the party is nonsense and unfair to the rest of the group. Offer quick advice. If they take it, great, now there's one less "bad" player in the community. If they blow up on you or otherwise ignore you, kick them from the party because one person's "fun" shouldn't come at the expense of the other 3/7/23 people in the party. Dungeons require team effort and if there's one member whose actions run directly counter to the group's success, they need to shape up or they need to go. Don't just sit there and let them make the party work harder to make up for their shortcomings, regardless of whether they're doing it intentionally or because they don't know any better.

    I feel like I'm talking to a brick wall though. This community embraces complacency and mediocrity, thinking that expecting someone to actually put forth basic effort is tantamount to elitism.
    (5)
    With this character's death, the thread of prophecy remains intact.

  9. #119
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Linx0r View Post
    People can do what they want . I’m just saying that people jump to a negative approach (kicking) rather than maybe stepping up their effort and try to reinforce it with something positive.
    When you completly mess up and someone explains it to you in a propper and friendly way and you ignore it and/or give an answer like "i can do what i want" i will boot you.
    (3)
    Last edited by Ilan; 06-02-2018 at 02:03 AM.
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  10. #120
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by ElHeggunte View Post
    Players are usually "bad" because no one bothers to speak up and set them straight.
    Players are usually bad because they don't give a flying eff.
    (7)

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