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Thread: WHM and Aggro

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  1. #1
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Whilst there's no denying WHM's agro is quite handily worse than the other 2 healers, if you're pulling agro with any real frequency outside of Savage then I suspect it's more a case of either you or the tank are doing something fundamentally wrong.

    I've got 34 Tsu kills now, all but one are from PF randoms, first clears and traps that I've been farming for creation and comedy.

    In that entire time I've had 1 single group where my agro was cutting it fine in the first phase and I did actually eat an auto attack at one stage. In every other case, no problems, I just shroud at the first Nightfall in phase 1 and keep it on cooldown from there (It comes back 30 seconds or so before phase 3 so I don't have hate there either).

    As for what SE could do about this, personally I just think a flat agro reduction for WHM across the board is the best approach. Keep it simple rather than having an outlier ability that's still going to spike our agro when the tanks least expect it.
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    Last edited by Sebazy; 05-28-2018 at 12:37 AM.

  2. #2
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Sebazy View Post
    I've got 34 Tsu kills now, all but one are from PF randoms, first clears and traps that I've been farming for creation and comedy.

    In that entire time I've had 1 single group where my agro was cutting it fine in the first phase and I did actually eat an auto attack at one stage. In every other case, no problems, I just shroud at the first Nightfall in phase 1 and keep it on cooldown from there (It comes back 30 seconds or so before phase 3 so I don't have hate there either).
    Really depends on the tank. I've had a single medica 2* pull aggro. Not at the start of the fight; not until a raid hit actually goes out

    Yeah, you can say "so yell at the tank then", but the other two healers don't have this problem, and don't require special consideration from a tank trying to optimize.

    (*But to be fair, I also DPS quite a bit so that's also generating aggro)
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