I'm with you Theodric. It's important to remember that player priorities on patch launch differ from player expectations overall. Like during the day of, you're all eager to get into the content because it's shiny and new and you've been waiting a few months for it, so you have peopel demanding a condensed story and minimal obstruction to jumping in, but in the long-term I feel much more appreciative of a questline that emphasizes worldbuilding and character interaction than "talk to one NPC, talk to another NPC boom, quest done."