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  1. #21
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,995
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by EllieShadeflare View Post
    A 60s cooldown would be wonderful, but YOU WOULD BREAK BLACK MAGE WITH A SHORTER DURATION TO LEYLINES. You will break their openers in half because we need that casting speed to get out our full 8-Fire IV opener, and to properly align our Fouls. Messing with this is a bad idea.

    So what if you can't move out of our Ley Lines right? You can STILL DODGE OR USE MANAWARD. If you're targetted by an AoE, and you neither Manaward or dodge, that's on you. Between the Lines and Aetherial Manipulation are your friends in this regard, especially with the removal of slidecasting and the buff to our teleports' animation locks.
    I have to agree. Too many people simplify duration per recast times as just that, when the duration itself matters not at all; the breakpoint the combination of potency/percentile and duration is what matters, and proportionately exchanging either of those for a decrease in recast time is not necessarily a proportionate exchange in power, and far less likely an beneficial change in gameplay.

    That said, I'd be perfectly happy with Enochian becoming a trait that automatically activates after generating Astral Fire or Umbral Ice. The strength of that trait is then purposed towards mitigating costs of movement (for functionality) or exaggerating them (for identity/niche), such as by adding a bonus upon element swap to decrease the breakpoint for situational efficiency of shortened burst phases or rushed regen phases or by giving an accumulating bonus to damage over the phase's duration.

    And in the meantime, (Enochian, if not traited and) B4 and F4, and LL and BtL can each share a key, no?
    (0)

  2. #22
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    I won't pretend I know something I don't, if in fact having a shorter duration would mess up the opener too much and end up being a dps loss then I withdraw what I said.

    Regarding the button merge, it'd be nice, maybe next xpac as we'll have new skill
    (0)

  3. #23
    Player
    Rivxkobe's Avatar
    Join Date
    Dec 2015
    Posts
    536
    Character
    Carmine Altair
    World
    Zalera
    Main Class
    Samurai Lv 80
    Overheat and MCH rotation in general. I mained MCH in HW. It's honestly been ruined with the SB changes. Especially with the abilities it has now being clunky (Flamethrower) and changes causing ping reliance and annoyance. Like wtf Gauss Barrel.
    (1)

  4. #24
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Fytayn View Post
    So drop any interesting gameplay and challenge? Rolling the Enoch damage bonus into BlizzIV makes it super boring. If you mean the Enoch damage is a trait and BlizzIV gives that debuff uh, no, super OP.

    Agreed that BlizzII and Freeze need to be reworked together; I like the idea of an upgrade like ThunderI->III/II->IV but it needs to work within AoE rather than parallel.

    Any Enoch changes are a problem because design wants it available for emergency refresh (mentioned by devs)
    What is interesting and challenging about pressing an off global 1s into a fight and never touching it again?
    (0)

  5. #25
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    466
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    I actually really enjoy the Third Eye mechanic, it makes me more involved in fight outside just dodging AoE's. Also adds a third(lol) layer of complexity outside of Sen and Kenki. Especially at the highest skill speed cap, when you can only get 1 oGCD between GCD's, you get a split second to factor in whether you can get a Third Eye off by the next AoE and profit from the Seigan generated. Plus the enmity dump on Merciful Eyes is a good "Oh shit!" button when tanks start hitting the floor.
    (0)
    Last edited by Ixon; 05-24-2018 at 01:08 AM. Reason: Grammer

  6. #26
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by CorbinDallas View Post
    What is interesting and challenging about pressing an off global 1s into a fight and never touching it again?
    It's possible to drop it depending on the phase/mechanics, so this is kinda wrong.
    (0)

  7. #27
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by EllieShadeflare View Post
    It's possible to drop it depending on the phase/mechanics, so this is kinda wrong.
    Youre telling me that maintaining Enochian, and by proxy AF/UI, is that challenging and interesting on those very rare encounters where you can't help but drop it (Byakko is the only thing that comes to mind), when Transpose exists? Lol
    (0)

  8. #28
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by CorbinDallas View Post
    Youre telling me that maintaining Enochian, and by proxy AF/UI, is that challenging and interesting on those very rare encounters where you can't help but drop it (Byakko is the only thing that comes to mind), when Transpose exists? Lol
    There are mechanics that WILL forcefully drop your Enochian, specifically, phase shifts that have stuns (Coming to mind are Catastrophe (if mistimed) the aforementioned Byakko, Shinryu, and the newest Trial) or mount-based mechanics (A/AS2, O/OS6 are the ones that come to mind at the moment).

    They're few and far between, but they exist. Just like how White Mage has a specific utility in God Kefka because it has Cure III.
    (0)

  9. #29
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by EllieShadeflare View Post
    There are mechanics that WILL forcefully drop your Enochian, specifically, phase shifts that have stuns (Coming to mind are Catastrophe (if mistimed) the aforementioned Byakko, Shinryu, and the newest Trial) or mount-based mechanics (A/AS2, O/OS6 are the ones that come to mind at the moment).

    They're few and far between, but they exist. Just like how White Mage has a specific utility in God Kefka because it has Cure III.
    All of which mean absolutely nothing because the cooldown on Enochian is ridiculously short. If it was longer I would be agreeing with you, but the fact is that any sort of forced loss doesn't mean anything because Enochian has practically no cooldown.
    (1)

  10. #30
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by CorbinDallas View Post
    All of which mean absolutely nothing because the cooldown on Enochian is ridiculously short. If it was longer I would be agreeing with you, but the fact is that any sort of forced loss doesn't mean anything because Enochian has practically no cooldown.
    Enochian has no cooldown, but you still lose out on a Foul by having to do those mechanics, which is very much a loss.
    (0)

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