You mentioned facing monsters away from allies... I did get a comment about this with the Ifrit trial... So there we go. Maybe that's what I've been missing, because prior to that, I never did it.I can't really give specifics without knowing what happened/seeing you play. Outside of keeping aggro, you should also make sure all mobs are grouped - so take them to the ranged mobs that lag behind, amd that you face mobs away from your allies. Outside of that, its just basic avoidance of aoe's and using skills to mitigate big attacks. The big attacks arent really a worry early though. I know that some will complain about tanks if you don't pull all of the mobs at once to speed things up, but you can just ignore those people.
Thanks.
A lot of bosses have attacks that cleave and will hit other players. As a general rule turning the boss so it faces away from the group is normally your best option.
For Ifrit specifically you want him facing away from the group, with your back to the wall. This way he can't push you out of his range and everyone else is good to use their positionals.
Remember many melee classes need to know where the back and flanks of a target is going to be, and nobody wants the front facing them. Rarely do you see a frontal positional attack and it just avoids front facing cleaves.
The positioning of bosses and generally all mobs is one of the more important tank responsibilities. The others are not dying, and the super advanced tactic of not being slow.
Otherwise, you sound like you're doing dungeons with gladiator appropriately. Shield Lob into a couple flashes and then whatever combos you may have learned unless it's just some Total Eclipse spam because there's so many.
Gladiator is very simple to use until you reach Paladin levels, where it honestly doesn't get much more complicated but at least you have Shield and Sword oath. The guy asking a Gladiator to use an Oath should be chuckled at and taught when tanks learn their skills.
http://king.canadane.com
Isn't that a level 41 skill? They should be a PLD about that time already then.
Others covered most of what needs to be said, but what I usually do at the lower levels is Shield Lob, then Flash 2-3 times depending on how big a difference in level and gear there is between you and your party. Combo skills wise, alternate your targets and save your finisher and highest agro generator for the target the dps are focusing down, if such exist. To support AoE agro, and to at least keep from losing things to the healer if you have several enemies, I'd recommend using Flash again every other combo unless you see they're really ripping off of you, then use it more often.
Another thing that many tanks learn for the first time during the Ifrit fight: if there are adds during a boss fight, many times it's not the tank's job to deal with them. In Ifrit in particular, the tank should not attack the nail because the DDs will get caught by Ifrit's fire breath.
Also, if the healer Rescues you to a different position because you're cleaving the party, please don't go back to what you were doing that was cleaving the party.
Error 3102 Club, Order of the 52nd Hour
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.