@Alberos
Perhaps being able to only need one item per run for older raid would be a good middle ground
@Alberos
Perhaps being able to only need one item per run for older raid would be a good middle ground
Or do something the same as non-end-patch dungeon (not x0) where we get 1 piece of gear for our current class after finished the raid. But I imagine that is a bit too much and soon enough there will be no verteran player queue the rou raid anymore. Or maybe I just worried too much.
I think it is an ungodly stupid idea to make Alliance Raid Greed Only, like seriously, if I am playing as a say a Healer, and the boss drops a Healer Hat or some other thing that us Healers use, it should automatically be a Need Only for the two healers in the party unless both of us have it, then it should automatically be set to Greed and be allowed for the other six party members to fight for it with their rolls. No one should have to fight for loot that goes with their class unless there is someone else of the same class type that uses the same gear, SE should have known to not do this because that is just poor planning right there. Do they want their players to riot?
It's not poor planning. It's just to make the loot chance fair for everyone.
You can only get one loot from the alliance raid per week, which deters others from lotting for a gear piece they can't use.
You also have other places to get the gear pieces to upgrade your gear for your primary class, such as dungeons which can be done with 4 people with relative ease.
And if all else fails u still gets the Allagan Tomestones which u can trade for the missing gear pieces.
If you still have any complaints about this, that problem is yours and yours alone, and frankly, this is a damned silly reason to unsubscribe.
Nothing fair about it when gear there's an imbalance how many jobs can use each gear set. If you assume people only roll on stuff they have at 70, people will less likely role on something for the NIN or DRG. NIN gear is only for NIN. DRG gear is only for DRG. Only someone with with a level 70 in those jobs would roll on that gear.
But if caster, healer or tank gear drops, odds are higher more people have a job that can use it. Each of these gear sets can be used by 3 jobs. If caster gear drops, then people with lvl 70 RDM, SMN or BLM will potentially roll on it.
Last edited by Ariane; 05-19-2018 at 01:46 PM.
Or people could run on the job that they want loot on.
Dungeon gear isn't all that great, and usually lower ilvl than the uncapped tomestone gear.Originally Posted by LostLogia4
You also have other places to get the gear pieces to upgrade your gear for your primary class, such as dungeons which can be done with 4 people with relative ease.
Capped tomestones can only get you so much per week, with the next thing to do in gearing would be getting an alliance raid piece, as that gear is still higher than the uncapped tomestone gear.Originally Posted by LostLogia4
And if all else fails u still gets the Allagan Tomestones which u can trade for the missing gear pieces.
I don't think people are quitting over it, but I could see it being the last straw for some.Originally Posted by LostLogia4
If you still have any complaints about this, that problem is yours and yours alone, and frankly, this is a damned silly reason to unsubscribe.
I feel that that this might make the queue times even worse because there's no reason to join the queue as anything but your main anymore. At least in the past, there was an incentive to join as one of the other roles such as tank or healer because you wanted gear from that. This raid is going to need day 1 page items.
Still works for a stopgap nevertheless. And getting the alliance raid piece is still a stopgap as well because you can only get one per week. Generally, you shouldn't worry about the BiS very much compared to the minimum iLvl for everything short of the latest savage raid.Dungeon gear isn't all that great, and usually lower ilvl than the uncapped tomestone gear.
Capped tomestones can only get you so much per week, with the next thing to do in gearing would be getting an alliance raid piece, as that gear is still higher than the uncapped tomestone gear.
Queue times are already bad for The Weeping City of Mhach and beyond, partly because some players goes there as low-level alt job to level them faster. It also helps that a single alliance raid party can hold 15 DPS roles.
That still means that dungeon gear is barely relevant, when you can (currently) get better gear with the uncapped tomestones, with the next expert dungeon likely dropping i335 gear (5 ilvls higher than the unaugmented creation gear).
Never mentioned anything about BiS, so I'm not sure where you're getting that from. While getting gear upgrades isn't needed unless one is still progressing in the latest savage raid, part of the playerbase still finds it fun to get an item upgrade.Originally Posted by LostLogia4
Generally, you shouldn't worry about the BiS very much compared to the minimum iLvl for everything short of the latest savage raid.
Which isn't perfect either.
If you play as a tank you have exclusive rights to anything you want.
If you play as healer you always have 50/50 chance of getting it.
If you dps, it's entirely pot luck, you could be rolling against four other people.
Given the weekly lock out, chances are people will only roll on the gear of the class they're currently running. Unless they're unable to play that class due to queue times or party set up.
In that case, why should those people be penalised for adjusting to fit their party?
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