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  1. #1
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    quick 2 thoughts as I only have a minute lol

    1. Maybe allow current Unique/etc/non-convertible/non-meldable gear to

    a) convert into new types of materia that dont exist currently and never will outside of those gears, that will get people to reuse old content to get drops over and over?

    b) remove materia by slot restrictions for that gear and allow it meldable, so any materia type can be attached to that gear -> keeps that gear held in high regard over crafted items?; or allow them meldable but limited to the type of stat already on the gear.
    (0)

  2. #2
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Altanas View Post
    quick 2 thoughts as I only have a minute lol

    1. Maybe allow current Unique/etc/non-convertible/non-meldable gear to

    a) convert into new types of materia that dont exist currently and never will outside of those gears, that will get people to reuse old content to get drops over and over?

    b) remove materia by slot restrictions for that gear and allow it meldable, so any materia type can be attached to that gear -> keeps that gear held in high regard over crafted items?; or allow them meldable but limited to the type of stat already on the gear.
    a) Same kinds of materia is fine. The choice to make any gear into materia should be there, but not expected. Exclusive materia is silly.

    b) The slot restrictions make for planning or require strategic thinking instead of spamming 1 materia type per set. Also makes certain dropped gear with stats on them that cannot be obtained through materia valuable - such as a Sipahi Turban.
    (0)