Memorizing each fight, learning where you can stand, when you have to move, and what attacks you can eat without pissing off your healer is the aspect of BLM that makes it a challenging DPS job. The rotation in and of itself is relatively simple for the amount of monstrous damage it does; the punishment for this simplicity is that movement impairs your damage.
That being said, BLM is more mobile now in 4.2 than it has ever been before. Swiftcast, Triplecast, Firestarter/Thundercloud procs, Aetherial Manipulation, Between the Lines...all of these help make this job more mobile than it ever was before. Even Enochian is easier to keep up than it was in Heavensward—that was one of the biggest complaints about BLM, and it was fixed with Stormblood. Even Enochian’s cooldown timer is half of what it used to be. If it does drop, it’s still a loss, but not as punishing as it used to be.
It’s fine to dislike the Enochian mechanic; that just means the job isn’t for you, not that it needs to be changed. If you don’t like the design of the job, then simply don’t play it. If you want a more mobile caster, play SMN or RDM. While the latter struggles for validity outside of prog in statics, if raiding isn’t your concern, this won’t be an issue.
That’s part of the challenge of the job. BLM’s design does not go against the design of the game. If this were the case, BLMs would not be clearing content. Considering they are top DPS for most of the current high-end raids at the moment, that’s obviously not the case.
The bolded part of this is blatantly false. SMNs and RDMs still need to know how to make the most out of their jobs in order to pull off decent damage. They may have an easier time than BLM, but that’s doesn’t mean you can just slap gear onto and a Diamond Weapon and have awesome damage with a basic/mediocre rotation. This goes for all jobs in this game. If you want to make the most, you have to learn optimization; some jobs it’s easy, others it’s more difficult.
You also do not need max gear in order to pull of good numbers on a BLM. To pull off the best, yes. But good numbers? No.
BLM is literally top DPS in all current raid fights save for Phantom Train; SMN parses higher than them only because they can pad on the adds. For Demon Chadarnook, Guardian, Clown Kefka, and God Kefka, BLM is at the top, where it should be.
Plenty of other jobs have their own requirements to maximize their damage. BLM is not alone with that. Take BRD/MCH for example: both need piercing resistance down to be competitive (it’s a flat 5% damage boost to them, and if they don’t have a DRG, that’s 5% damage just gone); BRD needs to optimize when to snapshot DoTs and which buffs take priority in snapshotting; and MCH is heavily reliable on ping in order to play well—trying to squeeze everything into Wildfire with high ping is a nightmare; you will never not clip your GCD. I’m not saying these two are inherently harder than BLM to play; I’m just saying that BLM is not alone with needing to optimize its rotation, and this optimization includes movement and pre-positioning. Optimization varies between jobs, and all jobs have different things they have to do.
You do not need max crafters for melding. You can ask friends or FC mates with the applicable crafters to help you with your melds. And Materia Melders can do the guaranteed slots for a small fee. Crafting is not a necessity for being a good BLM.
If you are not top DPS as a BLM, there are many variables as to why: your gear versus the other DPS, for example. Another would be your rotation. If you’re making mistakes in your rotation, that’s why your damage would be lower. Not because the job itself is suffering. As of Patch 4.2, BLM is finally to the point where they are dealing the monstrous DPS they should have. SMN could use some adjustments to its damage compared to it’s utility, and same for RDM (by this, I mean buff RDM’s potencies because its Raise utility dies the minute you leave prog), but BLM is hardly in a bad spot right now.
I was going to respond to more, but that would make this post ridiculously long. I will just say this though: your IRL gender is irrelevant to this conversation. Stop bring it up. And come off it with the passive-aggressive remarks about “winning” or whatever. And this “9.9” nonsense. The more combative you sound, the less people are going to want to listen to what you have to say.