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  1. #51
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,844
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Brightshadow View Post
    People play Final Fantasy because of the iconic jobs. Original never before seen jobs don’t sell expansions iconic jobs do, and there’s a big risk a majority of the players don’t like the original job like what happened with PUP in ff11.
    Quote Originally Posted by Linx0r View Post
    What SE should do, is send out a list of say, 5 new jobs and have the communitty vote. Have detailed description of skills, lore, CD's. I have never played ff11 and am not sure what PUP is. Did SE reach out to the community and ask? I know it's a little out there, but SE having better communication with the communitty would be a nice touch.
    What Yoshi-P has said is that, the Devs look to create a job with a uniqe play style that works in the game; which is why there are major changes only during expansions. Anyway, they look to create a new job for the current game. If that job can fit into the mold of any of the already existing jobs within the FF series they will use that name, as they realize that a lot of players want the iconic jobs. If however, the job doesn't fit into a preexisting mold, then they will create a "new" job. AST is sorta the only product of this, as it's not an iconic job, yet, but its play style and skill set are almost identical to Time Mage. Though Bard and Scholar don't match that much either. I mean with SB's release Bard feels like a Bard so it works "now" but why make Archer a Bard in the first place. And Scholar, semi fits, I guess. Thematically, they've always been like a mirror image of RDM, but weaker physically, stronger magically, and geared more towards healing than attacking. I guess they were paired with ARN because in XI they were DoT specialist. It works, but I wouldn't "think" of SCH first when adding a job to the ARN base class... I think.

    Quote Originally Posted by basketofseals View Post
    Astrologian was almost original. The first was "Astrologer" in FFT, but it was just the squire job with a single added ability. That ability is the AST LB3, but it was just an all target stop.
    While I'll not say it's been stated, as it "has" but not in the direct wording, AST is heavily based on Time Mage. Since both deal with Time and Space, and use a significant amount of buffs; Regen, Haste, Gravity, Comet/Malefic, Speed/Lightspeed, Quick/Arrow, Extend/Time Dilation, Reraise/Ascend(a little bit of a stretch but still). And one could argue that their 60-70 quests alludes to it more, since, usually Time Mages use the Quake spell for standard damage; Quake is earth and Geomancers are about the earth. Originally, they were going to be Chemists, but that changed because of balancing issues. How a Chemist turned into AST is unknown, nor why they didn't just call it a Time Mage from the start. But yeah just like us never getting a Ranger, the odds of us getting a Time Mage are slime, since it would just be copy and paste.
    (2)

  2. #52
    Player Linx0r's Avatar
    Join Date
    May 2016
    Posts
    352
    Character
    Natti Starshine
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by NewAgeDoom View Post
    I think that's intended for the very very VERY endgame, since you know, spoilers.
    Most likely! Lol
    (0)

  3. #53
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,357
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Jonnycbad View Post
    We fought Worker 7/8 already. In WoTL version they're called "Constructs" and we fight Construct 8 in Pharos Sirius (Hard), but it didn't have those beams and lasers.
    Well the Construct we see in the trailer is clearly a Construct from FFT, just by its design alone (the lasers do help, though). What SE hasn't shown us is what happens when the players are sucked into the Black Hole-like attack (which could take us into a different fight, perhaps against the Cancer Lucavi, Zebbeb. Why Cancer? because that's the Auracite Construct 8 drops).
    (1)

  4. #54
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by LineageRazor View Post
    Not sure how you figure GEO is lore-wise AST. The guy came and studied Astrology and basically came to the conclusion that AST and GEOs were completely different, but complimentary; very effective when working together, one drawing strength from the heavens above, the other from the earth below. I don't believe that the GEO ever displayed any healing abilities; his spells were all about protection and defense. And in the final battle, he very literally was the tank for the fight.

    If we're going to draw upon the AST quest lore to decide what GEO is going to be, signs point way more firmly to tank.
    Unless I just dreamed this, there was a very important point in which they realized that Hydaelyn(the planet) is also a heavenly body, making the two jobs very much parallels to one another. Hence Earthly Star into Stellar Detonation.

    One's personal style is also not indicative to the art as a whole. Jobs and skills are more nuanced and flexible in lore than they are as presented to the player; Y'shtola using CU despite being mostly CNJ, Pipin fighting with a DRK swordstyle sans edge effects, every boss using -aga/3 spells despite not being WHM/BLM, etc.

    Quote Originally Posted by Eloah View Post
    While I'll not say it's been stated, as it "has" but not in the direct wording, AST is heavily based on Time Mage. Since both deal with Time and Space, and use a significant amount of buffs; Regen, Haste, Gravity, Comet/Malefic, Speed/Lightspeed, Quick/Arrow, Extend/Time Dilation, Reraise/Ascend(a little bit of a stretch but still). And one could argue that their 60-70 quests alludes to it more, since, usually Time Mages use the Quake spell for standard damage; Quake is earth and Geomancers are about the earth. Originally, they were going to be Chemists, but that changed because of balancing issues. How a Chemist turned into AST is unknown, nor why they didn't just call it a Time Mage from the start. But yeah just like us never getting a Ranger, the odds of us getting a Time Mage are slime, since it would just be copy and paste.
    It's similar to time mage, but it has its own nuances and differences that mark it as a separate job; especially when it comes to lore. As wide and varied as the history of FF jobs is, it will probably be just AST taken to a more extreme transformation. Unless they want to invent a weapon or element, which is possible.

    Quake is also only used for time mages in Bravely Default from what I can remember. Most of the time it's a BLM spell.
    (0)
    Last edited by basketofseals; 05-15-2018 at 03:56 PM.

  5. #55
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,844
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by basketofseals View Post
    It's similar to time mage, but it has its own nuances and differences that mark it as a separate job; especially when it comes to lore. As wide and varied as the history of FF jobs is, it will probably be just AST taken to a more extreme transformation. Unless they want to invent a weapon or element, which is possible.

    Quake is also only used for time mages in Bravely Default from what I can remember. Most of the time it's a BLM spell.
    Maybe in time AST will have those nuance differences, since SE seems to be trying to bring the cards and fortune telling into the forefront, which would solidify them as a separate buffer class. But as of right now there are still too many similarities. Though in the end, it doesn't matter much anyway, the next game that features an AST could have them be.... actually given the name I can't think of anything besides support. Time Mage on the other hand could be made more offensive then its previously been.

    And to segway from that statement. Quake is in Bravely Default yes, but also in Explorers, and one could wonder if it's in the pseudo squeal too. My guess is it was given to Time Mage to give them more offensive capabilities, similar to giving White Mages the Aero spells; and most recently Water. Besides FFV Time Mages haven't really been a main stay in the main series, though Time Magic is always there. Time Mages are mostly in the Tactics games, where they can focus on support, but in the more recent games, where they take on a role similar to White Mage in XIV they need more "fire power" hence giving them a variety of offensive spells beyond the "random" Meteor and Comet and the percentage based Gravity/Demi.

    On a side note, Water, Aero, and Quake/Stone seem to be the random assortment for placement. Will they be Black, Blue, White, Time... Green? lol
    (0)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  6. #56
    Player
    PatronasCharm's Avatar
    Join Date
    Jul 2017
    Posts
    270
    Character
    Patronas Charm
    World
    Leviathan
    Main Class
    Red Mage Lv 96
    I’m all in for Geomancer, I’ve made quite a few little concepts on GEO, and whatever way it’s formed I’ll play it. I’m hoping for Healer, bc I’m eager to dive into a new healer class, since I don’t enjoy any of the current jobs at the moment.

    I can picture if GEO is formed more along the lines of a cross between WHM and AST, with Stoneskin making a reappearance as a damage % mitigation spell; and Quake being their version of Holy.

    We’ll see! I’m eager to see what jobs are shown this year, and It would be surprising if GEO wasn’t one of them teased for the new expansion.
    (0)

  7. #57
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Alisae being a RDM was foreshadowed intentionally (or perhaps unintentionally?) since day 1 of ARR

    https://vignette.wikia.nocookie.net/...20130825210445

    Alisae wears red pants and a red ribbon in her hair, Alphinaud wears a blue tunic with a blue ribbon in his hair. To this day they both wear the ribbons. I would not be surprised if Alphinaud becomes the main Blue Mage of the scions in 5.0. It makes sense that the twins, being opposite personalities would be twin Blue and Red Mages. They can even assist us in a battle as NPCs and do some Twin Magic shenanigans like Palom/Porom from FF4.
    (2)

  8. #58
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Eloah View Post
    Maybe in time AST will have those nuance differences, since SE seems to be trying to bring the cards and fortune telling into the forefront, which would solidify them as a separate buffer class. But as of right now there are still too many similarities. Though in the end, it doesn't matter much anyway, the next game that features an AST could have them be.... actually given the name I can't think of anything besides support. Time Mage on the other hand could be made more offensive then its previously been.
    I have to disagree here. There's extremely little connecting them to time mages. The only spell they share is demi/gravity, and their only time based ability is time dilation. They have time based abilities in lore, but they're not the forefront.


    Quote Originally Posted by Eloah View Post
    And to segway from that statement. Quake is in Bravely Default yes, but also in Explorers, and one could wonder if it's in the pseudo squeal too. My guess is it was given to Time Mage to give them more offensive capabilities, similar to giving White Mages the Aero spells; and most recently Water. Besides FFV Time Mages haven't really been a main stay in the main series, though Time Magic is always there. Time Mages are mostly in the Tactics games, where they can focus on support, but in the more recent games, where they take on a role similar to White Mage in XIV they need more "fire power" hence giving them a variety of offensive spells beyond the "random" Meteor and Comet and the percentage based Gravity/Demi.

    On a side note, Water, Aero, and Quake/Stone seem to be the random assortment for placement. Will they be Black, Blue, White, Time... Green? lol
    Regardless, I don't think it's fair to say they usually have it when it's only a few iterations out of many.

    Quote Originally Posted by Jonnycbad View Post
    Alisae being a RDM was foreshadowed intentionally (or perhaps unintentionally?) since day 1 of ARR

    https://vignette.wikia.nocookie.net/...20130825210445

    Alisae wears red pants and a red ribbon in her hair, Alphinaud wears a blue tunic with a blue ribbon in his hair. To this day they both wear the ribbons. I would not be surprised if Alphinaud becomes the main Blue Mage of the scions in 5.0. It makes sense that the twins, being opposite personalities would be twin Blue and Red Mages. They can even assist us in a battle as NPCs and do some Twin Magic shenanigans like Palom/Porom from FF4.
    This sounds like a pretty extreme stretch. It's more likely a play on their "red oni, blue oni" dynamic.
    (1)

  9. #59
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,844
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by basketofseals View Post
    I have to disagree here. There's extremely little connecting them to time mages. The only spell they share is demi/gravity, and their only time based ability is time dilation. They have time based abilities in lore, but they're not the forefront.

    Regardless, I don't think it's fair to say they usually have it when it's only a few iterations out of many.
    It's not that they are Time Mages, it's that thematically they are. The main "gimmick" of AST is their cards, and lorewise they use that for Fortune Telling. The act of fortune telling itself is time based; plus I listed their similar skills.

    As for Quake. Saying usually might be a stretch, but it appears to be becoming a thing, similar to RDMs getting rose motifs. But ultimately SE can place any spell anywhere. Like Meteor, when there is a Time Mage they almost always have it. That's why I said the Water, Earth, ans Wind spell lines aren't as consistent as the Fire, Blizzard, and Thunder ones.
    (0)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  10. #60
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Quote Originally Posted by basketofseals View Post

    This sounds like a pretty extreme stretch. It's more likely a play on their "red oni, blue oni" dynamic.
    What would be more fitting than a red oni/blue oni sibling that are also blue/red mages? I mean, Porom/Palom in FF4 were twins and they were Black and White Mages, why can't Alisae and Alphinaud be Red and Blue Mages respectively?
    Also scions either go through a job change when new jobs are released (Thancred, Alisae), or a new NPC with that job joins the scions sometimes (Estinien, Yugiri) or we have an ally of that job (Gosetsu). If the next job released -IS- BLU (still big IF), it would be likely that Alphinaud would either demonstrate BLU-like abilities soon (like Alisae did with her Aether sword), or a new BLU NPC will join the Scions. This is because the Scions sort of represent the prototypical FF cast party made up of different classes.
    (0)
    Last edited by Jonnycbad; 05-16-2018 at 04:06 AM.

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