Quote Originally Posted by Malkria View Post
Because correct me if I'm wrong in Hevensward jobs like the Paladin were good other then they had less magic defense then he other two tanks. So if there had been a trait or way for the paladin to shore up this defect in any way...this would have been bad? Really?

Granted that any such trait could have still been taken by the other two tanks, but the point is that it would have made the paladin a more valid choice. But somehow this would have upset a balance of an entirely PvE focused game?
Except that doesn't do anything to improve the situation. PLD would still have less Magic defense than the other two jobs and if there was fight where Magic Def was an issue, well then it would always be better to take one of the other two tanks with the trait versus a PLD with the same trait.


Quote Originally Posted by Malkria View Post
Because right now unless you can explain that you are making this community sound like it is based around exclusion of players and elitism at this point. Which I honestly hope isn't true, and doesn't match most of what I've seen of it.
There were definitely situations in HW where ppl got excluded from content for not having Provoke. I've seen ppl complain and be vitriolic to Healers w/o Cleric Stance or Swiftcast, but no one actually kicked for not having them. DPS not so much, but I've been in Parties that were organized through PF where the Leader would kick someone and then afterward say that the person they kicked had terrible DPS... possibly because they lacked certain cross class skills.

The reason you see less of this behavior right now is BECAUSE of the new Role system. The playing field is more even at the moment. But if a trait system like the one you are proposing was introduced it would absolutely lead to a return of more rampant elitism where Raid and PuG groups would require certain trait combos for certain jobs or don't even bother joining.