This is the part where I stress that an Auction House, by definition, is a place where auctions are held; and that auctions, by definition, are timed events.
FFXI's AH, from everything I've heard about it, was so far away from being an auction, and so crappy besides, that I have to wonder why anyone would put it forward as an example of an AH. . .
http://www.youtube.com/watch?v=RFZrzg62Zj0This is the part where I stress that an Auction House, by definition, is a place where auctions are held; and that auctions, by definition, are timed events.
FFXI's AH, from everything I've heard about it, was so far away from being an auction, and so crappy besides, that I have to wonder why anyone would put it forward as an example of an AH. . .
IT'S A GAME. Does it matter what it's CALLED?



The thing that made XI's auctions crappy was the fact that they were blind auctions. NOBODY was proposing that, ever. With 1.20 the MW turns into XI's AH, but without the blind auctions, which is exactly what we wanted (sans the setting up a retainer to do your selling, which is still unnecessary).This is the part where I stress that an Auction House, by definition, is a place where auctions are held; and that auctions, by definition, are timed events.
FFXI's AH, from everything I've heard about it, was so far away from being an auction, and so crappy besides, that I have to wonder why anyone would put it forward as an example of an AH. . .
Also, retainers are timed as of 1.19, so if that's what people found crappy, that's what we have.
Already stated you and others don't know what an auction actually is.
So let's hypothetically make one....
No more ward you have 1 storage unit, 1 delivery system ( I'm for this100% ) and 1 auction house. Regardless of what it's called or how it's run your dillusional thinking SE will give you the same amount of slots. It'll be 6-10 max, so now we've removed half the available selling space. This follows with, it will without a doubt only sell items single or set (stack) form, that also erasing items for sale because of incomplete stockings (and how most items are sold) that system also removes the ability to buy partial quantities from a seller, Both of these now eliminated give or take 50% of items available. Less supply.... Less competition.... And you think prices won't go chaotic? Anything battle/gathered will drop to ridiculous rates of people just trying to get rid of them, while finished items sky rocket because less are selling them.
Furthermore who ever heard of an free auction house.... Might as well go back to shouting for stuff if you want to avoid the fees. Have double slotted hq +3 48 weapon? And you'll get gouged week after week you try to sell it for a worthwhile price, should it not get sold.
Not to mention 1/2 the complaint is pretty much, omg I can't walk to the other side of the ward, it's so inconvenient. But running to back and forth to a delivery box and auction house to resell items unsold, or things you wish to adjust prices on ( paying more tax yet again)is fine? That's hypocritical.
I mean really, people need to think things thru before posting crap, that's why 1/2 the crap requested is complianed about after they change it.
Last edited by Vorn; 12-04-2011 at 05:44 AM.



Hypothetical situation slanted in a way to support your opinion. I will proceed to disregard, since this is not what anybody asked for in any of the pro AH threads, and it is clearly not what SE would have implemented given the MW changes that we're getting in 1.20.Already stated you and others don't know what an auction actually is.
So let's hypothetically make one....
No more ward you have 1 storage unit, 1 delivery system ( I'm for this100% ) and 1 auction house. Regardless of what it's called or how it's run your dillusional thinking SE will give you the same amount of slots. It'll be 6-10 max, so now we've removed half the available selling space. This follows with, it will without a doubt only sell items single or set (stack) form, that also erasing items for sale because of incomplete stockings (and how most items are sold) that system also removes the ability to buy partial quantities from a seller, Both of these now eliminated give or take 50% of items available. Less supply.... Less competition.... And you think prices won't go chaotic? Anything battle/gathered will drop to ridiculous rates of people just trying to get rid of them, while finished items sky rocket because less are selling them.
The Market Wards aren't free.Furthermore who ever heard of an free auction house.... Might as well go back to shouting for stuff if you want to avoid the fees. Have double slotted hq +3 48 weapon? And you'll get gouged week after week you try to sell it for a worthwhile price, should it not get sold.
We weren't asking for things to be sent to a delivery box. You're making a huge assumption based on what you've experienced in other games. We asked for the system to just let us BUY FROM THE MENU, a feature that is being implemented next patch, further proving that we had a valid point.Not to mention 1/2 the complaint is pretty much, omg I can't walk to the other side of the ward, it's so inconvenient. But running to back and forth to a delivery box and auction house to resell items unsold, or things you wish to adjust prices on ( paying more tax yet again)is fine? That's hypocritical.
Our requests were pretty simple, and the biggest one has been met. I don't see how you can claim that buying from the menu is not an improvement to the current system, unless you're just being stubborn.I mean really, people need to think things thru before posting crap, that's why 1/2 the crap requested is complianed about after they change it.
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