Results 1 to 10 of 45

Hybrid View

  1. #1
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Astral Fire negates passive mana regeneration. Starting on SB the Refresh effect now boosts the passive regeneration instead of being a separete source (prior to SB Mage Ballad and MP Promotion used to restore BLM MP even inside Astral Fire), and this is why things like Shift and Ethers work. Shroud of Saints and Luminiferous Aether also worked as separete entities but since they gave all mages access to Lucid, BLM inclusive, they had to change that or we'd have crazy 10+ Fire IV openers.

    Quote Originally Posted by Yeol View Post
    Snip
    While what you said isn't wrong...

    I think the request is mostly validated by the fact pick up groups can sometimes have no BRD/MCH and Mana Shift isn't enough if things are going bad. Also it's not enough on God Kefka if things are going well... And funny enough RDM can get into MP issues if there is no Refresh avaliable in the party and they have to constantly Mana Shift a healer because of the MP cost from the ability. The skill's design is very flawled...
    (2)
    Last edited by zuzu-bq; 05-06-2018 at 05:03 AM.