Quote Originally Posted by Izsha View Post
/sigh. Or you could read the article and see that it is actually a very nuanced set of observations. Some support the 'common sense' of this forum, but there is a great deal that do not and challenge the common beliefs and stereotypes of each tank.

But nah. Lets just post 1 liner and pretend it will magically capture a complex subject to get everyone riled up instead actually learning something based on data.
The data does succinctly point that. Now if we're to address a brutally short summary:

* DRK is on the same level as PLD and WAR only at the top percentiles (This is expected.)
* Tanks in general don't know how to tank (shocking no-one)
* Raid shields are a thing for heals and the community (another non-shocker)

I think this paragraph puts it quite well:

You're incredibly right, but all you've done is address the fact that the justification is wrong rather than the perception per se. "DRK" is fine. It's the class that's hard, and the players that suck. For people concerned about under-performing DRKs, it doesn't change much at all.
This just brings more data that the job does have an issue in design, on why its rather clunky and a rather jarring experience for casual players vs the other two who show better design overall. The floor was already high in HW, but that high floor was rewarding. Now its just unnecessary.