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  1. #1
    Player
    Rubytoe's Avatar
    Join Date
    Sep 2015
    Posts
    113
    Character
    Wedge Ironworks
    World
    Lamia
    Main Class
    Machinist Lv 87

    About the DRK changes coming in 4.3

    I feel like they are going to just remove the healing requirement for Living dead, and remove Dark passenger\\'s mp cost. Would you be satisfied with this change or disappointed? Also what do you guys think will change? Share your thoughts.
    (0)

  2. #2
    Player
    Pinkie_Pie's Avatar
    Join Date
    Aug 2013
    Location
    555-None of your business
    Posts
    701
    Character
    Brynhilda Skyforge
    World
    Malboro
    Main Class
    Warrior Lv 90
    All they gonna do is give each move a 10 and 20 potency increase and call it a day like they've been doing since the start of stormblood. I bet my blueberry muffin on it.
    (5)
    Last edited by Pinkie_Pie; 05-02-2018 at 05:19 PM.
    When you see someones glamour with non matching boots

  3. #3
    Player
    DBelmont's Avatar
    Join Date
    Aug 2014
    Posts
    181
    Character
    Damien Belmont
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Pinkie_Pie View Post
    All they gonna do is give each move a 10 and 20 potency increase and call it a day like they've been doing since the start of stormblood. I bet my blueberry muffin on it.
    If we get the 3.0 PLD treatment, then yeah that might be the case. However, if they get more bold like they did with WAR in Stormblood, then there is hope.
    (0)

  4. #4
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Pinkie_Pie View Post
    All they gonna do is give each move a 10 and 20 potency increase and call it a day like they've been doing since the start of stormblood. I bet my blueberry muffin on it.
    Then they would have done that in the last patch instead of saying "nothing drastic yet guys cos we're still working on balance."
    (1)

  5. #5
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Seraphor View Post
    Then they should have done that in the last patch instead of saying "nothing drastic yet guys cos we're still working on balance."
    Corrected.

    I'd love to be proven wrong though.
    (0)

  6. #6
    Player
    Megguido's Avatar
    Join Date
    Jul 2017
    Posts
    145
    Character
    Minati Illu
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Depends on which circumstances you have to use Living Dead. I almost never use it in dungeons with random healers, and a lot more in savage/extreme content where healers know they'll have to deal with Walking Dead when the big tankbuster happens. So the healing requirement is not really a problem from my point of view. Even if they remove it, there's still a healing requirement, because you can't stay at 1 HP when Walking Dead goes off (when a boss auto attacks for about 15k damage every 2 or 3 second, you better be at least at half HP before the invuln goes off).

    Why not getting rid of Dark Passenger's MP cost. It's an AoE damage ability right now, but it could be back in single target rotation with lower MP cost. I would prefer seing changes on Sole Survivor, and less animation lock or more range on Plunge.
    (0)

  7. #7
    Player
    Rubytoe's Avatar
    Join Date
    Sep 2015
    Posts
    113
    Character
    Wedge Ironworks
    World
    Lamia
    Main Class
    Machinist Lv 87
    Quote Originally Posted by Megguido View Post
    Why not getting rid of Dark Passenger's MP cost. It's an AoE damage ability right now, but it could be back in single target rotation with lower MP cost.
    I just don't understand why they would make a Line aoe attack that does 100 potency. And cost 2400mp? I really don't think 4800 mp is worth an ocgd that you have to double weave and single out the middle target of the mob just to do 210 potency with a blind debuff.
    (1)

  8. #8
    Player
    Megguido's Avatar
    Join Date
    Jul 2017
    Posts
    145
    Character
    Minati Illu
    World
    Cerberus
    Main Class
    Summoner Lv 90
    First, DA Dark Passenger is 240 potency, which is exactly two Abyssal Drains. And yes, you want to DA it every time. Two arguments in favor of DA Dark Passenger:

    - First, it deals heavy AoE damage as an oGCD. It costs more mana than 2 Abyssal Drains, but you deal as much damage in half the time, thus better DPS
    - When there are like 10 mobs hitting you, with TBN on, Salted Earth and Delirium'd Blood Price, your blood gauge fills like crazy. That means you can spam Quietus, which means you have more mana than you can spend by just doing Abyssal Drains.

    Also, without Blood Weapon, your GCD should be slow enough to easily double weave everything but plunge. If you can't double weave, DRK might be really hard to play.

    I just don't understand why they would make a Line aoe attack that does 100 potency. And cost 2400mp? I really don't think 4800 mp is worth an ocgd that you have to double weave and single out the middle target of the mob just to do 210 potency with a blind debuff.
    It's a bit like if a WAR complained about Decimate being only 280 potency while Fell Cleave is 540. Why would you spend 50 gauge on Decimate ? Different situations, different uses. DA Dark Passenger is good when you tank lots of mobs, like in dungeons or sigma V1.
    (1)
    Last edited by Megguido; 05-02-2018 at 07:22 PM.

  9. #9
    Player
    Azerhan's Avatar
    Join Date
    Aug 2016
    Location
    Kugane
    Posts
    231
    Character
    Orlane Armilly
    World
    Shiva
    Main Class
    Gunbreaker Lv 80
    I just want the fun coming back.
    Atm, DRK is the """worst""" tank of the game, so at least, can it be fun to play? They've already killed the WAR's gameplay, it rests nothing to tank in term of fun imo.
    (1)
    "Là où il n'y a pas d'imagination, il n'y a pas d'horreur." Sherlock Holmes, Une étude en rouge, Conan Doyle

  10. #10
    Player
    DBelmont's Avatar
    Join Date
    Aug 2014
    Posts
    181
    Character
    Damien Belmont
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Azerhan View Post
    They've already killed the WAR's gameplay, it rests nothing to tank in term of fun imo.
    DRK main, but played WAR since ARR. For me, the current WAR is the best and most fun it's ever been.
    (4)

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