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  1. #1
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by BillyKaplan View Post
    Forcing people to level through actual crafting rather than let them power through a crafting beast tribe quest that mostly lets you cheese it is a wise decision on SE's part.
    It's cheesed just the same, crafting for leves is not much better because you just abuse a handful of them. There's really no point to craft otherwise, the ingredients for most things are absurd starting from the 50s on, and you rarely have the skill to HQ on the leveling journey. You can get from 60-70 by abusing single leves usually.

    The namazu...what is there to like about them? We know little about them, and the only way they figure in the main quest is the one guy who rips you off. You can do a side quest with one more of them who wants to be a merchant but has no business sense, but they and the lupin really aren't as integrated into the main quest as the moogles and the vanu are. They aren't adversaries like the ARR tribes, and they are just...there. No idea what their primals are, and they really didn't be any part of the coalition to retake doma.

    As for stuff, teh crafting tribes and definitely deep dungeon, especially if the focus is on hard content over leveling. We need kind of alternative grindy stuff to work on besides leveling that we can do as combat classes.
    (1)
    Last edited by RiyahArp; 04-27-2018 at 06:37 AM.

  2. #2
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,914
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by RiyahArp View Post
    The namazu...what is there to like about them? We know little about them, and the only way they figure in the main quest is the one guy who rips you off.
    There's a side-quest chain in Yanxia that's unlocked after you complete a couple of side-quests in Namai (which after you've edited your post I see you've actually done). It'll likely be a requirement to their tribe quests like how you had to complete both story side quest chains in Fringes for the Ananta. Not only is it cute in its own right (imo at least, ymmv), but like most such quests it unlocks other side quests in the Yuzuka Manor. Among the things you learn there is how the Namazu tie into the end of the bloody war that ravaged Yanxia, and why they wear the bells around their necks. Also they have magic abilities in their whiskers.
    Naturally ymmv about how much you like it, but even before their tribe quests are out, I wouldn't say we know little about them. We actually know quite a bit, and get to interact with them besides.

    deep dungeon, especially if the focus is on hard content over leveling. We need kind of alternative grindy stuff to work on besides leveling that we can do as combat classes.
    Out of the 100 floors, 70 are equivalent to PotD's 101+ as they were described as difficult 4-player content in the live letter.
    (0)
    Last edited by BillyKaplan; 04-27-2018 at 06:46 AM.