Results 1 to 10 of 13

Hybrid View

  1. #1
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by NewAgeDoom View Post
    Is it as extensively programmable as the Gambit system from FF12?
    Sadly, no. The AI just has three "buttons" you can click. Attack, Stop, and Limit Break. Though, I've never had the "stop" successfully stop them from attached the mobs so that I could pull more(when I go as tank).

    Attack really just tells them to focus on the one you are wanting dead first....sometimes it works well, sometimes not so well.
    (0)

  2. #2
    Player
    NewAgeDoom's Avatar
    Join Date
    Apr 2018
    Location
    Limsa Lominsa
    Posts
    247
    Character
    Doom Moonwalker
    World
    Diabolos
    Main Class
    Black Mage Lv 61
    Quote Originally Posted by Avatre View Post
    Sadly, no. The AI just has three "buttons" you can click. Attack, Stop, and Limit Break. Though, I've never had the "stop" successfully stop them from attached the mobs so that I could pull more(when I go as tank).
    That's a pity. That was one of the few things I enjoyed about the combat in FF12. I could program the allies to adjust themselves to my play style on the character I played as primarily. Oh well. I'll definitely look into it once I finish out the MSQ, though. Thanks for all the answers, everyone.
    (0)

Tags for this Thread