Quote Originally Posted by bass9020 View Post
...why cant people learn to adapt to it and accept it?
This may come as a surprise to some, but the game isn't required to appeal to every player.
An MMORPG catering to a niche audience is something I can get behind.

A new player comparing FFXIV to the casual MMORPG competition, will find out they have to wait months before they can access the newest content with their 'veteran' friends.

But it has been pointed out that from a cost analysis POV,it would be better/more profitable to maintain the status quo; not redirecting dev resources,revenue from existing players,new players buying skip/jump potions etc.

Since we have no concrete numbers on revenue generated by new player subs,I'm inclined to think that SE's increased monetization efforts regarding non-subscription streams of revenue is not just their 'greed' or shareholder 'greed' but that existing subs are not cutting it.