Quote Originally Posted by Okamimaru View Post
...the heart of all final fantasy games revolves around its story..
This is all well and good, if FFXIV was a single-player game.However, it is not. It is first and foremost an MMORPG catered towards casuals focusing on a social/community experience. The current MSQ gating is detrimental towards the social aspect and also a matter of accessibility for casuals.

If a lowbie enters an area with high level mobs, that's their problem.In WOW, as a lowbie, I can sneak into high level areas;it's my fault if I get one-shotted by an aggro mob. To me, it makes the world more realistic.

Not having purchased certain expansions and the areas associated with those expansions; in programming that's a 'simple'(although really tedious) problem to solve with a whole bunch of if-else statements etc.

Any player who unlocks content before the story can be 'warned'. Not everyone plays with story as their main priority. It's about giving people options.