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  1. #5
    Player
    Luin's Avatar
    Join Date
    Dec 2017
    Posts
    287
    Character
    Luin Vereist
    World
    Lamia
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Lambdafish View Post
    I think the best way to handle this kind of content is to make it 5-8 man content.

    I understand that you want strain as a healer, but that's not what is being said. It's not that difficult 4 man content puts too much strain on a healer, its that the stress of playing a healer in this kind of content is massively disproportionate to that of tank or DPS, meaning that the content would always consist of long queues of people waiting for a healer, as everyone will queue as the easier roles.

    The 8 man system works, and I would love an 8 man dungeon (like castrum/praetorium) as our difficult dungeon content.
    You're missing the point. 8 man content has to be designed entirely differently than 4man. An 8man dungeon would basically just be another raid.

    OP I agree. Personally I despise PoTD. It's boring.

    I don't want monsters with ridiculously high stats with swapped movesets, repetitive textures and maps. I want cohesive design, interesting themes and unique mechanics designed specifically for 4 players.
    (1)
    Last edited by Luin; 04-20-2018 at 10:30 PM.