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  1. #1
    Player
    Aerlana's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,288
    Character
    Lahna Orora
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by SpiritMuse View Post
    But then the virtual currency, the micro transactions... just, what? Why? Why would you need to add a whole micro transaction system in a companion app to an existing sub-based game? It's a companion app, not a game in itself! What the. I can't even.
    FFXIV = sub MMORPG
    . WITH cash shop
    . WITH monthly sub for storage increase
    . WITH application that include premium subscription
    . . WITH microtransaction system

    I think they can do better
    (11)

  2. #2
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Aerlana View Post
    FFXIV = sub MMORPG
    . WITH cash shop
    . WITH monthly sub for storage increase
    . WITH application that include premium subscription
    . . WITH microtransaction system

    I think they can do better
    That IMO has more to do with the progression overall that technology has allowed and MMO trends in general are following.

    Back in FFXI you got 1 character then paid an additional dollar for each additional slot which for most people was essentially buying extra storage because you could actually mail stuff to your alt on that game to mule things that weren't flagged EX. Or you went full tilt and paid multiple subs so you could have all said characters in game at the same time.

    When the game was designed we didn't have smart phones and it took quite some time for the smart phone to catch on. So we didn't have mobile apps. It was also at a time where an MMO was either subscription or cash shop.

    Later on that wall between sub and cash shop started breaking down because enough people liked the idea of being able to buy cosmetic items for their characters without having to wait for a seasonal quest or hunt down some obscure NPC. However the people wanting this did mostly did not want the stat boosts that were associated with these cash shop cosmetics in many if not most of the free to play games at the time.
    (1)

  3. #3
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by RitsukoSonoda View Post
    basically, FFXIV really is FFXI
    And yet this game which is 8 years younger, uses the same archaic methods as you describe. I never played XI but reading your post made me see how, in terms of what they've done to XIV since I played in the early PS4 beta is essentially the same.

    Which doesn't help the argument of them being so limited when apparently, this design is old enough to vote in every country in the world.
    (0)
    If you say so.