A repeat of 3.3 (or was it 3.4?) is what I'm scared of as well. It doesn't need bigger numbers, it needs QoL. The loss of aero and the merging of combust/combust2, along with adding even more off globals, makes it feel really bad to play despite it still being a strong job.

This is exactly what I feared when I first saw the skill list back at HW launch. It is near impossible to make a hybrid of 2 existing classes and keep it balanced.