Ah, I have mixed feelings about this. Certain types of graphics cards are better at handling that sort of thing than others, I'd rather not have to do even more research every time I upgrade my pc to make sure a specific texture pack performs as well as possible. Secondly this would be something console players would be completely locked out of. They would essentially be punished for playing on a console.
I'd rather SE just update the base graphics where they need updating (such as 2.0 gear and hairstyles) than only cater to a small portion of players who could actually use hi-res texture packs.
Then just lock everyone in to 720p at 30 FPS with all sliders set to minimum whether you have a standard PS4, PS4 Pro, a 5 year old laptop, or a $4,000 dream machine.


They already did in a way with the directx11, so giving us more options shouldn't be an issue. The only issue is SE right now and it has to change!


Or you know just don't download the High Res Textures or you know just don't select them in the graphic settings???

Yes, but you realize with PC and PS4 you have the option to turn down the graphics if it is slowing your system down. We are just asking to have the option to turn it higher if our systems can handle it.no thanks and bad idea! Imagine the high res texture: your PC or PS4 system has way more to handle than before for graphics and even more in raids with 24 people! The System can get behind resulting in Frame rate drops, game freeze, system overheat + damage, or even client crashes. and.. uhh... I dont want our nice game gets minutes of long loadscreens like FF15 has...
I can see it now... the next Live Letter:
"We are also pleased to announce a high-resolution texture pack! There is a free option that offers upgrades for ARR map textures only, and a $5/mo 'Premium' version offering HD textures for everything in the game. We are also introducing a new currency, Texture Nuts, that allow you to unlock 4K textures for one map, for one day. Free versions grant one TN per day, while the premium version offers two TNs per day. Look forward to it!"



And as a preview, they will show you a printed out picture of the textures.I can see it now... the next Live Letter:
"We are also pleased to announce a high-resolution texture pack! There is a free option that offers upgrades for ARR map textures only, and a $5/mo 'Premium' version offering HD textures for everything in the game. We are also introducing a new currency, Texture Nuts, that allow you to unlock 4K textures for one map, for one day. Free versions grant one TN per day, while the premium version offers two TNs per day. Look forward to it!"
PS4 has no option to turn down the graphics. You either have it all, or have it all at unstable 4k on PS4 Pro.


Stuff like that should be in a buy to play MMO without monthly sub though, but no I'm not angry about that.
And I also fail to see what cosmetic emotes etc have to do with phone app and moogle coins.


You said the same thing a while ago and I replied with the same message, seems you are just ignorant and just post this text to troll?no thanks and bad idea! Imagine the high res texture: your PC or PS4 system has way more to handle than before for graphics and even more in raids with 24 people! The System can get behind resulting in Frame rate drops, game freeze, system overheat + damage, or even client crashes. and.. uhh... I dont want our nice game gets minutes of long loadscreens like FF15 has...
Once again:
On regular PS4 FF XV loads in 40 seconds.
On PC FF XV loads in under 10 seconds.
I stress both GPU/CPU at 100% for hours end during benchmark runs and it doesn't overheat. Even when I remove my water cooling (of course removing overclocks to factory settings) my system does not overheat and 60 degrees C is max I can get it with a modified fan curve.
Even on default fan curve it goes to about 70-75 degrees C which is still far from overheating or causing damage.
And keep in mind this is a specialised stress test designed to put every little thing on your GPU to 100% usage / power req.
A game will never cause this amount of stress
Both PS4 & PS4 PRO are more then capable as well, the system hardly uses it's full power for XIV + there is already a 'non hd' option available on them so they can just put an extra option for the new textures.
And side note texture resolution will require more Vram basically so if you have enough Vram left you won't even notice anything. Apart from everything looking much better of course.
Last edited by Fhaerron; 04-16-2018 at 07:12 PM.


*snort* "Texture Nuts"I can see it now... the next Live Letter:
"We are also pleased to announce a high-resolution texture pack! There is a free option that offers upgrades for ARR map textures only, and a $5/mo 'Premium' version offering HD textures for everything in the game. We are also introducing a new currency, Texture Nuts, that allow you to unlock 4K textures for one map, for one day. Free versions grant one TN per day, while the premium version offers two TNs per day. Look forward to it!"
People seem to forget they did add an HD pack of sorts for PS4. It's an option in the menu to give some of the details PC can adjust on its own.
Last edited by silverlunarfox; 04-16-2018 at 10:05 PM.
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