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  1. #1
    Player
    Sayori's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    271
    Character
    Shiro Sakurai
    World
    Odin
    Main Class
    Red Mage Lv 100

    Red Mages need some love

    I feel like Red Mages get the low end of the stick after progression ends. Now don't get me wrong, Red Mage is a great job to progress on due to the spam raises, but once progression ends and you have everything on farm, is there really any point to taking a red mage?

    Spam raising is an utility that is only useful for so long. After this utility is not needed anymore, summoner is better in literally every aspect. Summoner can contribute a lot more DPS wise, and can do about the same as RDM utility wise.

    Embolden doesn't make up for the low dps either. The diminishing effect makes it hard to make proper use of embolden as a raidbuff, and it doesn't help that it only affects physical DPS of the other party members.

    I love to play red mage, but it makes me sad to ditch it after progression just because every other job contributes way more to the party. I'm not asking for red mages to do as much damage as summoners, but I think the spam raising utility is overvalued, and RDM is taking a big hit on all other fronts just for this.
    (13)

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Let Embolden be a full 20/10. That's probably enough to bump it in favor of taking both Bard and Machinist.
    (1)

  3. #3
    Player
    Sayori's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    271
    Character
    Shiro Sakurai
    World
    Odin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Kabooa View Post
    Let Embolden be a full 20/10. That's probably enough to bump it in favor of taking both Bard and Machinist.
    It probably would, it really annoys me to see that SE isn't seeing these balancing issues. RDM isn't the first job, nor will be the last one that gets the short end of the stick. After half an expansion they've at least acknowledged they had to make changes to samurai and dark knight, but leaving RDM untouched just seems strange to me. Perhaps they believe the job's balancing is alright cause a decent amount of players are playing red mage during progression.

    I personally enjoy speedkilling with my static, but doing so I'll have to get rid of my red mage cause it's straight up bad for speedkills. Thing is I don't really feel like playing another job just for speed kills, or even ultimate. Should one really be forced off the job they're having fun with just cause square doesn't acknowledge the issues with it? Before anyone asks "why don't you just join another static then?" well, a static taking in red mage in it's current state for speedkills is non existent. Embolden right now is just straight up bad, and I wish it would get changed.
    (0)

  4. #4
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    RDM doesn't even get to be good on prog anymore because SMN raise usually solves it all already. The job is a PUG hero though.
    (6)

  5. #5
    Player
    Sayori's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    271
    Character
    Shiro Sakurai
    World
    Odin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by zuzu-bq View Post
    RDM doesn't even get to be good on prog anymore because SMN raise usually solves it all already. The job is a PUG hero though.
    That's true. Realistically, how many times will spamming verraise truly save the raid? When there's multiple deaths during early prog you're usually not going to meet the DPS requirement for the fight in the first place.
    (2)

  6. #6
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Sayori View Post
    That's true. Realistically, how many times will spamming verraise truly save the raid? When there's multiple deaths during early prog you're usually not going to meet the DPS requirement for the fight in the first place.
    It wil depend on the encounter. Actually. RDM got famous on Deltascape because you could survive throught raise spams on every fight but one.
    (1)

  7. #7
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    If they get some love I hope it’s melee wise.
    (7)

  8. #8
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    aside of speedkills and maybe very few tight enrage situations, rdm are great / desired (palace if the dead, eureka, good to have one in in 24, prog of any kind, "stable" dps in new content, etc...)

    if rdm get a dps boosr, they just might become too OP..., maybe a (very) slight enbolden increase (or turn it into physical AND magical buff) could maybe be ok, but rdm is already very special and loved in so much content
    (0)
    Last edited by Shiroe; 04-16-2018 at 02:44 AM.

  9. #9
    Player
    Sayori's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    271
    Character
    Shiro Sakurai
    World
    Odin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Shiroe View Post
    aside of speedkills and maybe very few tight enrage situations, rdm are great / desired (palace if the dead, eureka, good to have one in in 24, prog of any kind, "stable" dps in new content, etc...)

    if rdm get a dps boosr, they just might become too OP..., maybe a (very) slight enbolden increase (or turn it into physical AND magical buff) could maybe be ok, but rdm is already very special and loved in so much content
    That's not the point though, all DPS are very viable for most casual content. The problem is that in a raiding environment RDM is significantly behind all other DPS. It's spam raising utility does NOT make up for the low DPS. Compare it to a summoner for example, they can raise as well, have a raid damage buff as well and are a good 500 DPS ahead at the same kind of performance level.
    (5)
    Last edited by Sayori; 04-16-2018 at 08:48 AM.

  10. #10
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    in raid, rdm is still very desired, just not in speedkills or maybe (early) very tight enrage timers..

    in prog raid (ofc rez overkill) and in other new raids (also due to constant dps,.. rdm dps is more constant in new raids), rdm is still welcome

    barely ever see rdm locked out if the caster spot..., unlike blm, which can still be locked out (cause it doesnt conrtibute for others)
    (0)

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