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  1. #71
    Player
    Snat's Avatar
    Join Date
    Aug 2013
    Location
    Gridana
    Posts
    192
    Character
    Patricia Nirvana
    World
    Moogle
    Main Class
    Conjurer Lv 90
    Just like many people on here ... I don't get the idea behind this. If it is to get more people healing or tanking because they can roll on whatever loot anyway ... might as well go DPS in those raids and avoid the hassle as I can still get the healer loot anyway :/
    (6)

  2. #72
    Player
    LZero's Avatar
    Join Date
    Oct 2015
    Posts
    8
    Character
    Kyo Orion
    World
    Famfrit
    Main Class
    Black Mage Lv 70
    Putting my vote against this change, too. Will most certainly skip this cycle of 24-man if this rule is implemented.
    (2)

  3. #73
    Player
    TheDraco4011's Avatar
    Join Date
    Nov 2014
    Posts
    26
    Character
    Draycona Rylai
    World
    Balmung
    Main Class
    Miner Lv 70
    Oh joy I cant wait until we have to wait for more people after every boss because people couldnt need on the piece they wanted and left.
    (0)

  4. #74
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by MoroMurasaki View Post
    I can say as a healer main if I have to carry as hard in Ridoranna as I did in Rabanastre I am not going to be very forthcoming with heals and raises for a mostly dead person who outrolls me on healer/caster gear but doesn't have one leveled.

    I don't play this game to hand other peoole rewards. I get that in group content, especially as a support role, that is a thing that I will wind up doing but if someone plans on rolling for healer stuff and hasn't even gotten them to 70... I hope your Second Wind crits a lot. I will be over here healing people not abusing a broken system.
    Why do you think that random players will burn their weekly lockout on something they don't want or can't even use? That makes no sense. They will roll on what they want, just like you.
    (1)

  5. #75
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    I don't understand what problem this is meant to solve. Like, doing this on the card/orchestron drops? Sure. People wind up needing those anyway because it doesn't make sense to do anything else, so making those have a single option will just help newbies who don't realize they shouldn't greed it. That change would make sense.

    But on gear? Why? Just... WHY? Without any rationale into what they're thinking in doing this, it's utterly baffling and seems like someone making arbitrary changes just to screw with us.
    (7)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  6. #76
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by MoroMurasaki View Post
    I can say as a healer main if I have to carry as hard in Ridoranna as I did in Rabanastre I am not going to be very forthcoming with heals and raises for a mostly dead person who outrolls me on healer/caster gear but doesn't have one leveled.
    Yea as a healer I have to say I feel similar. I often have to carry people in 24 mans but at least if healer loot drops there's a really good chance I'll get it. With all rolls being greed, I might end up only doing the 24 man for the weekly coins and just forget about the gear unless I can get a full fc group.
    (4)

  7. #77
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Tridus View Post
    I don't understand what problem this is meant to solve. Like, doing this on the card/orchestron drops? Sure. People wind up needing those anyway because it doesn't make sense to do anything else, so making those have a single option will just help newbies who don't realize they shouldn't greed it. That change would make sense.

    But on gear? Why? Just... WHY? Without any rationale into what they're thinking in doing this, it's utterly baffling and seems like someone making arbitrary changes just to screw with us.
    Current situation:
    - Tanks have to roll against 0 other player.
    - Healers have to roll against 1 other player.
    - DPS roll against 0 to 4 other players depending on what other jobs are in the party. DRG and NIN need to be matched with the exact same job for that to happen, while caster DPS share gear with 2 other jobs which increase the chances of them getting matched with a player who can compete with them.

    New situation:
    - The number of people you roll against only depend on what people want to roll on, regardless of jobs/roles.
    And contrary to what some people are saying, rolling against the full 7 other players for a specific piece of gear will be very rare.

    That's the only thing I see that get solved with this new system.

    I'm not saying if this is good or bad. I'm just giving an objective reason as to what that new system does compared to the current one.
    (If I don't bold this, people tend to think that I'm in favor of that change.)
    (1)

  8. #78
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Vivi_Bushido View Post
    I assume this is so players can catch up their alt jobs
    I have a wonderful idea that they could have applied earlier to boost their chance of getting gear for a job. Play the job.

    Seriously, the item level requirements are bare bones tiny. I had a RDM once in Rabanastre that was still in basically their full artifact 290 set, with some 300 accessories, and it let them in. They had the item level. They didn't have the HP to survive any mechanics, but they had the item level.

    So is they can get in with such a low amount, why can't others? Why do I gotta roll with someone who might not even have that role leveled up, just because he didn't like what I did and wants to screw me out of the chest I ran 15 times to see?

    Quote Originally Posted by Fyce View Post
    Why do you think that random players will burn their weekly lockout on something they don't want or can't even use? That makes no sense. They will roll on what they want, just like you.
    I got nasty slurs thrown at me in Rabanastre on my BRD for taking a bard piece, from a WHM who really wanted it for their level 34 bard. They didn't have MCH either, not even unlocked.

    So don't tell me they don't exist. That rest of the run was terrible since only the SCH would actually heal me, the WHM ignored me outside of aoe spells.
    (7)
    Last edited by Jijifli; 04-15-2018 at 05:11 AM.

  9. #79
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Fyce View Post
    Why do you think that random players will burn their weekly lockout on something they don't want or can't even use? That makes no sense. They will roll on what they want, just like you.
    I understand your point but you're forgetting one important thing - people are stupid and don't understand things.
    (2)

  10. #80
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Ariane View Post
    It's still not balanced. Tanks have longest queues for alliance raids because there is only 3 spots for them. Now they get to still wait long and have to roll against 7 others.
    Exactly. Not everyone will suddenly stop tanking and since its only three tanks for the whole alliance you would still have enough wait time..yet now they might not get the tank gear if it drops.


    Quote Originally Posted by Fyce View Post
    Why do you think that random players will burn their weekly lockout on something they don't want or can't even use? That makes no sense. They will roll on what they want, just like you.
    Glamour? Use for later when they may (or may not ) need it. I mean if you dont want to run this often per week some might just roll on something to get it. Even if its just something for a job that is not really used that much.

    And it will get worse for those that want it for glamour later and the weekly lock out is removed..
    (3)
    Last edited by Alleo; 04-15-2018 at 05:15 AM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

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