

When cash is involved the servers can handle anything any day.



Savage gear doesn't give you a major advantage over non-paying players either.
Like, what are you gonna do with it? Beat your expert roulette faster? Beat Savage encounters a bit earlier? Not P2W unless you make a speedrun contest for yourself, which is made up by yourself, not provided by the game. The only time those stats can ever matter is when competing for Hunt credit.
And if you stretch the term to account for such minor advantages, then retainers, inventory upgrades and more suddenly become P2W.
Stat boosts in PvP, now 'that' would be P2W by a strict definition of the term.
Last edited by Zojha; 04-14-2018 at 08:04 PM.



I can only assume that the server really cannot handle it. If they gave it to everyone, that's more stress on the server. If they charge for it. it limits the total number of people using that space on the server. More or less, it's a filter for those that really want it while also giving them maintenance money for the app.

Because there's a difference between everyone having it for free and "causing server strain" and the few people willing to throw their money at anything and they know it and will milk the opportunity.
I doubt the servers are in such a dire state. Square Enix make a significant amount of money and could easily redirect the money made from existing purchases into expanding FFXIV's server stability/capacity. Yet they've made it clear that they fund other projects with the money made from FFXIV.



It's really hard not to get the impression that half their budget is going into premium features at this point. Can't even get an official translation of what they're trying to sell us, but hey, hurry up and buy!
Pretty disappointing, especially for things like transferring inventory between saddlebag and retainer. That's clunky as hell in game and they're making you pay to fix a basic UI defect? Pathetic.
And what's with the kupo nuts, anyway? That just smells like an iOS game that wants you to constantly be logging in and babysitting it. They don't need to over complicate every damn thing.
Survivor of Housing Savage 2018.
Discord: Tridus#2642
The ability to buy them.
It depends on how it's implemented. If they're leasing somehow extra service space it makes all the sense in the world that it'll be locked behind an extra paywall as that fee will be used to pay the rent.Also funny how they are able to double the saddle capacity if you pay them money but otherwise server somehow cant handle it..
Granted, it's only an assumption, just that on paper it's not unreasonable.
Basically. From what I got, the daily kupo nuts are available for everyone daily but if you want more you'll have to buy kupo coins. Think buying extra lives when you run out of your quota in basically every mobile game out there.
Alright, to give credit where credit is due they are talking about the bot infestation. That's a step in the right direction at least - though it's sorely needed since PvP is at risk of dying out.

You get one additional retainer directly it seems



The only thing that could make it worse is if the Kupo Nuts can purchase the items for free or at a reduced price. (giving full price to the auctioneer of course)
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