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  1. #1
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by RiyahArp View Post
    Stoneskin has a much longer duration, can be applied out of combat, and had an aoe form that could be used prepull. It also can be used on someone outside your party. Benison is not superior, not by a longshot.
    it's true, you can't compare stoneskin and benison that easily. they are different skills with different purposes. however, if i had to choose i would always take benison.

    it's not stoneskin - but it's by far the better skill (at least after they removed the lily requirement)

    Quote Originally Posted by Tridus View Post
    Protect was changed for a reason: if it actually matters and only WHM has it, WHM is now mandatory for progression. That's not a good thing.
    i am not too sure if it was a good reason... SCH and AST would still had the physical protect and on top of that super virus, disable, fey covenant, sacred soil and collective unconscious (the bubbles do stack, don't they?). enough tools to cover the lack in magic defense for those raid busters...
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    Last edited by Tint; 04-11-2018 at 11:42 AM.

  2. #2
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Tint View Post
    i am not too sure if it was a good reason... SCH and AST would still had the physical protect and on top of that super virus, disable, fey covenant, sacred soil and collective unconscious (the bubbles do stack, don't they?). enough tools to cover the lack in magic defense for those raid busters...
    Not denying those were all great abilities, but we no longer have some of those and even if we did some fights have a high amount of magic AoE raid damage.

    Have you been in O6S or O8S? The amount of AoE magic damage going out is high so the tools right now wouldn't cover it all.

    You also have to take into account SCH using all their stacks on Sacred Soil means they can't use it on Lustrate/Excog/Indom/Energy Drain. So yeah they can pop a Sacred Soil every 30s to try to make up for the fact they don't have Proshell, but they are losing other tools and/or MP/DPS.

    Collective Unconscious has a 90s cooldown not nearly short enough to handle all the AoE damage in some of the savage turns. It also has a server tick issue to proc the mitigation/regen which can cause ASTs to loose up to 3 GCDs trying to proc it. So it is a clunky ability and has downsides of being forced to channel it and unable to cast or move and also losing GCDs for other healing and/or DPS.

    Also none of these tools are a cast it and forget it type thing like Protect is (minus death and having to recast once in awhile). So other healers would have to use more resources and waste healing and DPS uptime to mitigate.

    If AST and SCH no longer had Proshell (which we have right now) then likely any comp without a WHM would be at a pretty big disadvantage since the group as a whole would take a lot more overall AoE damage throughout the fight.

    They could just make Protect a spell every healer gets instead of it taking up a role skill slot tho....but then again Esuna really needs that too.
    (2)
    Last edited by Miste; 04-11-2018 at 01:02 PM.

  3. #3
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Tint View Post
    it's true, you can't compare stoneskin and benison that easily. they are different skills with different purposes. however, if i had to choose i would always take benison.

    it's not stoneskin - but it's by far the better skill (at least after they removed the lily requirement)
    I'd rather stoneskin, if just for Eureka. One of the worst things this game is doing is not allowing for many abilities to go beyond your party, and it really cramps the game up.
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