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  1. #11
    Player
    Rongway's Avatar
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    Aug 2013
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    4,167
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Niwashi View Post
    Well, the numbers don't encode any of that information either. Whether it's a number or a suffix, either way things like which ones are AoE have to just be learned by rote. If anything, the numbers suggest a progression that doesn't exist, which leads to more confusion rather than less.
    If the suffixes aren't meaningful, then a numbering system is strictly better because, as you said, "either way things like which ones are AoE have to be learned by rote."

    With suffixes, you first have to create your own internal association for suffixes to some arbitrary classification system, then associate them to spell effects.
    With numbers, your native language has already defined this arbitrary classification system for you.


    Example:
    Assume you are given the spells Carve, Carvo, Carvito, and Carviro and tasked with learning their effects. Assume the suffixes serve no purpose other than to give each spell a unique name.

    1) First you have to learn how to distinguish the four spell names from each other.
    2) Then you can associate their effects.

    If the spells were simply named Carve, Carve 2, Carve 3, and Carve 4, you would skip (1) because the difference between (nothing), 2, 3, and 4 is already well defined in your language to the point that you don't have to think about it.
    (0)
    Last edited by Rongway; 04-10-2018 at 11:31 AM.
    Error 3102 Club, Order of the 52nd Hour

  2. #12
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,232
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    I think one of the ideas to keep it numbered was to make it more easily understood by new players. They would be able to recognise which spell is stronger by the number and not get confused by multiple suffixes. Of course for avid players of the FF series they wouldn't have this issue, but XIV can be a bit more demanding in battle situations when you haven't got the time to check your action page to find out what everything does.

    Also going forward it will be interesting how the suffixes will be used when we get spells past the IV/ja tier.
    (0)

  3. #13
    Player
    EmmaVirgin's Avatar
    Join Date
    May 2016
    Posts
    278
    Character
    Emma'von Katzenstreu
    World
    Omega
    Main Class
    Summoner Lv 80
    if you play in german you dont have fire 1,2,3,4. we have the old ff style.
    (1)

  4. #14
    Player
    Ordoric's Avatar
    Join Date
    May 2012
    Posts
    148
    Character
    Ordoric Ambrosuis
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Callinon View Post
    FFX was turn-based and used the suffix system. But you're absolutely right that the two have nothing to do with one another.

    FFXI actually used both systems simultaneously.

    Fire, Fire II, Fire III, Fira, Fira II, Firaga, Firaga II, Firaga III, etc
    if i remeber in FFXI fire was single target aga was targetable aoe ra was aoe based off caster i forget JA
    (1)

  5. #15
    Player
    Callinon's Avatar
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    May 2014
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    ???
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    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kurando View Post
    I think one of the ideas to keep it numbered was to make it more easily understood by new players. They would be able to recognise which spell is stronger by the number and not get confused by multiple suffixes. Of course for avid players of the FF series they wouldn't have this issue, but XIV can be a bit more demanding in battle situations when you haven't got the time to check your action page to find out what everything does.
    Eh I don't entirely buy that. By the time battles get complicated enough that you have to determine which button is the most important one to push, you've been sitting on those buttons for several dozen hours.

    Also the numbering system carries its own confusion. A friend of mine is leveling his WHM and I had to sit there and explain to him that Cure 3 is not stronger than Cure 2. That's totally unintuitive but it is the case. There's also no reason within the numbering system for Fire 2, Blizzard 2, Thunder 2, and Thunder 4 to be AoEs when the other members of those series are not.

    It's all rote memorization any way you slice it. Don't attach extra intention to the naming system.

    Quote Originally Posted by Ordoric View Post
    if i remeber in FFXI fire was single target aga was targetable aoe ra was aoe based off caster i forget JA
    -ja spells in FFXI were like super-powered -ga spells. Just beefier AoEs.
    (2)

  6. #16
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Callinon View Post
    It could still be done. The biggest oddball is the Medica series, but actually if we look back to caveman times in FF1, this series of spells was called Heal. Heal, Healra, Healga, and Healja would be perfectly reasonable names within the established pattern.
    They would be perfectly ugly abominations of the English language.
    I mean 'Heal' is a perfectly good name for a spell that tells you what it does. 'Healja' isn't even a proper word, let alone reasonable.
    (0)

  7. #17
    Player
    Callinon's Avatar
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    May 2014
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    ???
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    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by MistakeNot View Post
    They would be perfectly ugly abominations of the English language.
    I mean 'Heal' is a perfectly good name for a spell that tells you what it does. 'Healja' isn't even a proper word, let alone reasonable.
    Have you ever played an RPG?
    (2)

  8. #18
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
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    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Callinon View Post
    Have you ever played an RPG?
    Lots. Both pen-and-paper RPGs and computer RPGs. Vast majority of them have comprehensible names for spells. The exceptions mainly being old computer games that for technical reasons used abbreviations of the spell names.
    (0)

  9. #19
    Player
    Callinon's Avatar
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    May 2014
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    ???
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    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by MistakeNot View Post
    Lots. Both pen-and-paper RPGs and computer RPGs. Vast majority of them have comprehensible names for spells. The exceptions mainly being old computer games that for technical reasons used abbreviations of the spell names.
    It's entirely possible the original use of suffixes was because of the limited space available, but then they carried it forward and it became part of the Final Fantasy series itself. Complaining now that the words aren't "proper English" seems more than a little silly.
    (1)

  10. #20
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
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    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Callinon View Post
    It's entirely possible the original use of suffixes was because of the limited space available, but then they carried it forward and it became part of the Final Fantasy series itself. Complaining now that the words aren't "proper English" seems more than a little silly.
    I don't care what was done in other Final Fantasy games. I haven't played any of them, and have no plans to play any of them. From what I have heard, the use of suffixes is not universal throughout the FF series anyway.
    (0)

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