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  1. #11
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by KisaiTenshi View Post
    (...)it would require doing things in a way that just doesn't work with a MMO setting.
    Go on. I'd like to know why it wouldn't work well with MMO setting. You seem to have the same idea as Yoshida in this respect, while I'm completely puzzled as to why, so go ahead and explain what part of a multiplayer game is not fit for an MMO game.

    Quote Originally Posted by KisaiTenshi View Post
    You don't get to play the actual players, you're more like the coach, calling specific plays from a playbook.
    Strategy games are actually a really horrible implementation.
    1) There is close to no interaction between players. This is as far from an MMO as a game can be. Even when playing against another player, you won't be able to tell the difference between them and an AI.
    2) Strategy games have no "middle zone". Either players love them or hate them. And there are more players that do not like playing them than otherwise. Doubly so for all those "Tycoon" style of games. Games where players directly control the characters have a lot of middle zone. I really dislike sport games, including racing games, but I actually quite like a certain racing game, there is also a football game of which I played a demo a long time ago that I wish I'd have gotten it to play. I won't be touching a simulator. Ever.
    Quote Originally Posted by KisaiTenshi View Post
    Implementations more like that of FIFA/NHL/NBA games can not be done primarily because those are real-time games, and a real sports game takes a minimum of an hour to play. That is just too long for the 20-minutes tops we get with other content.
    You know that this does have no sense, right?! Football/soccer takes 90 minutes of game time + breaks + extension...professionally. It takes what, 30 minutes at Physical Education in school?! And we're talking about a real life game playing in real life here. And blitzball is...well...it's yet to be even made. Isn't it painfully obvious that it could take even five minutes only if the developers decided that?! There is absolutely zero of anything that would make a "real-time game" take at least an hour or more.

    By the way, you do realize that this very game is exactly that...A real-time game...right?! Basically, you say that this game is impossible to make as an MMO, even though...it is already here...Like many other in fact.


    Also...there are instant-death mechanics in 4-man dungeons. Temple of Qarn on first boss (but one could argue the bees and wasps as well) and The Wanderers Palace last boss are examples off the top of my head. They are rarer and rather easy to deal with normally...though there were times I partied with people that CONSTANTLY died to the first boss of Qarn even after being told exactly what to do and when.
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    Last edited by kikix12; 04-08-2018 at 06:11 AM.