Quote Originally Posted by Fyce View Post
Different NMs have different mechanics and attack patterns. Ignoring that while stating the same thing for Byakko and Shinryu/-whatever other comparison you made- is a double standard, in my eyes. At least, it's a subjective view on it, as you and you only decided to draw the line where you drew it.
You make a difference between Susano and Ramuh? You make a difference between The Temple of the Fist and Snowcloak? But you don't make a difference between Serket and Bombadeel? Why is that? (I know why, but my point is that it's a subjective reason.)
Let me still mention it: With Susano and Ramuh, With Temple of the Fist and Snowcloak I get to see and handle those mechanics.
With NMs in Eureka I have to be lucky to see the boss and get a raise after an AoE that I couldnt see because it wouldnt load/show killed me.

I actually get to experience mechanics in a fight like Shinryu - in Eureka? Its zerged down while everything on the screen is culling.
I was also mainly thinking in terms of EX-Modes, with more complexe and intresting mechanics - something you cant really do when you've got potentially 144 people instead of 8.
If Eureka would have been for, lets say 24 people max there could have been actually meanigful mechanics. With 144 though...
Thats why I'm making a difference there - but yeah, I know you know that, so I dont understand why you just brush it off.

A second point to consider: the mainpart of Eureka (when it comes to time spent on it) isnt fighting NM but mechanicless mobs... its a bit the same with dungeons aswell, granted, but thats why I'd consider raids and trials the better example. (We've also had complains about dungeons always being the same for a while now)