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  1. #1821
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,039
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Alleo View Post
    A interesting reddit thread:

    https://www.reddit.com/r/ffxiv/comme...ion_interview/

    They are trying new things out with the forbidden land of Eureka and even outside of Eureka, they have other plans for "trial and error type of new content" that is already under development, which they still cannot talk about. They will be announcing it somewhere in the future.
    As usual, we have to go look for translations of Japanese media to get informations about the development of the game. But that's not even the worst part here. Calling Eureka a "trial and error type of new content" is a cheap excuse. They haven't tried anything with it, it's just a negligible iteration on Diadem with small details from FFXI added without conviction.

    Also, they shouldn't need a special area to try new things. Any content, any update or expansion, is the occasion to try new things, instead of copy-paste the previous content with just a new appearance.

    Those future plans include "a powered up version of current content"
    It already exists, it's the "minimum item level" option. I hope someone, one day, teaches him a little about the absurdity of power creep...
    (6)

  2. #1822
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Fyce View Post
    That sentence applies to almost everything in FFXIV, expecially the early game for new players.
    The thing about Eureka is that "it gets better at level xx" is an outright lie. It's not like a job that plays completely differently at level 10 vs. level 70, or even at level 50 vs. level 70 where you expand your toolkit. Eureka at higher levels makes you wonder why they didn't let you ride mounts and use the aethernet from the get go other than to create artificial difficulty. Now it would've been one thing if either of those things were tied to a quest explicitly so they could've at least pretended to lampshade it (unlock the aetherytes after the level 7 quest after you've already removed some of the disturbances, for instance) but they didn't even bother with that. Eureka at 20 plays exactly like it does at 1, and is therefore, to me, just bad design that's unique compared to the rest of the game.

    Quote Originally Posted by Genz View Post
    Also, they shouldn't need a special area to try new things. Any content, any update or expansion, is the occasion to try new things, instead of copy-paste the previous content with just a new appearance.
    And it's so frustrating because they can make innovative content, it just ends up in once-in-a-playthrough like the 4.1 Lakshmi trial
    (9)
    Last edited by BillyKaplan; 03-30-2018 at 02:09 AM.

  3. #1823
    Player
    Rathain's Avatar
    Join Date
    Dec 2016
    Posts
    21
    Character
    Rathain Kuromaru
    World
    Balmung
    Main Class
    Black Mage Lv 70
    I don't know if it's been said buuuut....this IS the way we are getting our relics and quite honestly, it's waaaaaay better than the old way. Would you rather have to Que up for dungeons and raids to grind or go out and do Fates for RNG drops? Least when we get the Anemos crystals you can break them down and not have to farm Protean crystals. I actually enjoy Eureka. Sure somethings can be improved but that's with anything. Nothing is perfect. But I like the exploration, the danger of the mobs, And honestly, I like the shout chat. Given it's not all rainbows and candy but when the community comes together and jokes around, it's nice right? Not to mention the random people that come around and rez you even when it's completely inconvenient for them and even dangerous(Shark Valley) for their EXP bar. I'd say that Eurkea has definitely brought the NA Data Center closer together, which is awesome.
    (0)

  4. #1824
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Rathain View Post
    I don't know if it's been said buuuut....this IS the way we are getting our relics and quite honestly, it's waaaaaay better than the old way. Would you rather have to Que up for dungeons and raids to grind or go out and do Fates for RNG drops? Least when we get the Anemos crystals you can break them down and not have to farm Protean crystals. I actually enjoy Eureka. Sure somethings can be improved but that's with anything. Nothing is perfect. But I like the exploration, the danger of the mobs, And honestly, I like the shout chat. Given it's not all rainbows and candy but when the community comes together and jokes around, it's nice right? Not to mention the random people that come around and rez you even when it's completely inconvenient for them and even dangerous(Shark Valley) for their EXP bar. I'd say that Eurkea has definitely brought the NA Data Center closer together, which is awesome.
    1, no it is not
    2, yes I would
    I have 9 HW relics, 2 ARR relics, 1 FFXI relic (with some improvements, not the last 99 ones though) and emp weapon to 90, and I would not touch SB relics, Why? TOO MUCH TIME SINK REQUIRED IN ONE SITTING. I do not like doing SB relic at all because it requires too much time to make progress on it in one sitting, everything else I listed did not have that issue, you had ways of just doing something for 15-30 mins at a time and freely to afk etc. I may have 2 or 4 9idk really) enough drops though conversions, but I do not care to do that because I am not getting carpal tunnel though converting these things. I am only getting level 20 to be ready with my SO so I am not behind encase they fix things.

    Yes it has been said, and I answered it the same way every time, most people wound up not understanding what time spent in one sitting means. Another thing with FFXI relics/ emps/ mythic is that they last, ultimately in ffxiv, relics are glams, and I do not want to be wasting time acting like old school exp leveling for that.
    (5)
    Last edited by Vstarstruck; 03-30-2018 at 03:06 AM.

  5. #1825
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Rathain View Post
    I don't know if it's been said buuuut....this IS the way we are getting our relics and quite honestly, it's waaaaaay better than the old way. Would you rather have to Que up for dungeons and raids to grind or go out and do Fates for RNG drops?
    To be honest (and I've said this before): Yes, I would have prefered that.
    I'm not sure if yours is a rhetorical question, but I'd like to answer it anyways. Its obviously fine and great that we both seem to enjoy different things and I'm happy for you that you got relic content thats fun to you this time after it probably wasnt the last two times (assuming you've played since ARR or even 1.0).
    I, however, got the short end of the stick this time round.
    And there is a reason I feel that way - several, actually.
    First and most important: The old relics were something I could work towards by myself, in my own pace while still doing them with friends. They allowed for both - I could run my roulette to get my Alexandrite map alone, but I could also do it with a friend. And I could change that every day. As I was just reminded though: In Eureka, I cant do neither. I cant play with friends in a flexible way, because they might be ahead and we're hindering each others progression. But I also cant play solo or by myself.
    Second: Old relic grinds had variety to them - I made a list about it somewhere in this thread. So far, Eureka is only a FATE-grind with nothing else - I'm willing to hold my breath and see if they come up with something else, but they really, really have to. I feel it would be fair to compare the Protean Crystals to Poetics in the sense that thats the currency you need to grind a lot of.
    For Protean Crystals you have two ways of doing that - breaking down Anemos Crystals or hoping for drops from mobs.
    Poetics? So many different ways to get them - dungeons, roulettes, PvP, maps, trials... I always felt like I was able to pick and choose what I wanted to do because I actually had options.
    And third: The old relic grind offered a change of scenery, so to speak. Sure, in a dungeon I'm also only running around, killing stuff, doing my boring rotation. But at least I'm moving around, having bosses to break it up (you know, bosses that I can actually see) and after 20 minutes I've made progress and can do something different. After 20 minutes in Eureka, you might have finished one chain and can think off moving on to another type of mob...

    Honestly, I'm pretty sure people would be less upset about Eureka if it wasnt the (only) way to get your relic.
    The relic was always the go-to weapon for the rather casual player, who doesnt has the time to commit to a static or isnt intrested in raiding. Its something you can work towards to in your own pace. Eureka doesnt really allow for that - its solo and casual unfriendly.
    Pretty much everyone can do their 20 minutes roulette for the day to make progress towards the relic - 20 minutes a day in Eureka are not even worth teleporting to Kugane to...



    Quote Originally Posted by Rathain View Post
    Least when we get the Anemos crystals you can break them down and not have to farm Protean crystals. I actually enjoy Eureka. Sure somethings can be improved but that's with anything. Nothing is perfect. But I like the exploration, the danger of the mobs, And honestly, I like the shout chat. Given it's not all rainbows and candy but when the community comes together and jokes around, it's nice right? Not to mention the random people that come around and rez you even when it's completely inconvenient for them and even dangerous(Shark Valley) for their EXP bar. I'd say that Eurkea has definitely brought the NA Data Center closer together, which is awesome.
    I'm happy for you that you enjoy Eureka and I'm not telling you that you're wrong for doing so - absolutly not, I'd like to make it very clear that my intention here is not to tell you "you know what, you're wrong" but rather to give my opinion aswell - I dont want to fight or "disagree" with you, just state that I feel differently.

    So... after that disclaimer: To me the shout chat isnt nice. Its noise at best, annoying at worst.
    And wether or not you consider it nice or not - I'd say the core element of this content cant be a community of strangers. Eureka has to be fun by itself, they cant bank on it being something braindead enough to do while you're actual fun comes from holding conversations. I'm sure people can have a lot of fun joking around with friends and/or strangers - but they're having fun with joking around there, not with playing Eureka then.

    For the rez-part: I strongely feel that every job/class should get a special Eureka-raise-action. Maybe with a 5 minute or so cooldown, maybe only working in Eureka - but everyone should be able to raise on occassion (without carrying a phoenix down - unless we make those available at the Eureka vendor and be allowed to carry more than one). If they want to make this about people helping each other - give us the tools to do so!

    ________________________________________________________________________________________________________________________________________________________________________

    I'm happy for everyone who enjoys this content and I normally wouldnt have replied like this to someone saying that they do enjoy it - but since questions were asked, I wanted to answer those from my perspective. I mean no disrespect for someone who doesnt share my feelings for Eureka, but I still wanted to voice and try to explain those.

    Happy grinding, everyone!
    (7)

  6. #1826
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Back from my ban for shitposting in this thread to shitpost in it some more. After posting about what lousy content this was, I went and did it because I am an idiot. Ended halfway through 19 with 3 relics and a full suit of armor and everything that drops in the zone except a pazuzu altar which I may still get. Final prognosis? I can't believe they added something this bad to the game. The nicest thing I have to say about it is that as actively hateful and low effort as this entire zone is, at least it has the decency to let me afk the entire thing and play good games like monster hunter world while still progressing.

    This does make me rescind a previous statement of mine though, which is that I no longer think this is the worst step of the relic. Content I can afk and do something else fun in, while being objectively bad, is still better in my mind to content that I don't like and then also have to actively participate in. I will take Eureka over the light grind steps any day, but that is the lowest of low bars to pass. I would still rather do any of the other relic steps instead though, and yes, I am not forgetting about atma's, books, or the sand steps.
    (9)

  7. #1827
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Rofel View Post
    You made me remember...

    Do we know what content Yoshida was saying pre-SB that would be something never made in a MMO before?
    Some stated Eureka but it seems that to others he meant the active buttons in some fights. (Those that you have to tap a lot) In the end its not 100% confirmed (all these stuff from fanfests gets confusing) but there is at least no real content in SB (till now at least) that is truly completely new. I am fine with a bit hype or marketing but not that much.
    (2)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  8. #1828
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Hit elemental level 20 last night, got my full set of anemos armor and my weapon as well. All in all this has been the most enjoyable grind for a relic, imo, since the first relic step back in ARR.
    (2)

  9. #1829
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by BillyKaplan View Post
    Eureka at 20 plays exactly like it does at 1, and is therefore, to me, just bad design that's unique compared to the rest of the game.
    In Eureka, a low level player cannot do anything. You cannot explore the map since it's is very hard due to the fact that you aggro everything, you cannot participate in killing anything as you deal crap damage -which includes trash and NMs-, and you get one-shotted by everything which means that you rely way more on others to give you a raise every 30 seconds. In short, at level 1, you have to be completly carried.

    Everything I just said is the complete opposite when you get to high levels. You can move as you wish, you can participate and help killing stuff, few things are actually a threat to you.

    So, no, it doesn't "play exactly" the same. It's actually totally different. I don't know how someone can say that you play in an identical way. That's objectively not true.
    (2)

  10. #1830
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    I want to raise two points that I feel warrant discussion

    I feel like Eureka ended too soon once hitting Level 20.

    That felt funny considering how old style FF11 practically defined "end game".

    So my first constructive criticism to the devs is: In addition to what Eureka has please add some more endgame activity for the level 20s



    The choice of the type of NM does not lend itself to worthwhile content

    It then also occured to me why Eureka feels so samey to normal FF14 content: there aren't any "Boss" level NMs when you think about it.

    Nothing is grand, where are the huge multiscreen bosses capable of bearing the title "World Boss" in an MMO context. And also where are the associated mechanics with the same.

    The nearest comparison we have is that the Bosses in the 24man raids are grand enough and have mechanics enough that variations of them could have been used in Eureka. Instead we got the most basic of boss NMs.
    (2)

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