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  1. #31
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Falling View Post
    I afk trains regularly. Yes, im even that person sitting on a firebird with my TV volume up waiting for that little NM fanfare.
    I'd like people to at least be alert and, if you notice that enemy farming is going a little slow and you spot an unclaimed enemy first, to help out. The annoyance with people sitting on a mount or using a persistent cheering emote is they seem like they want to advertise to everyone nearby that they are deliberately not helping. Why the firebird? There's also a lot of neighboring spawnable NMs really nearby, so you can farm a nearby enemy to prep that for its next window instead of the one the main group is farming and still be close enough to make it back for the NM pop. The design does need some work but players are making it worse by making the smallest possible contribution to the group. I regularly have to tell people to spread more because there are lots of mobs they are missing and it's not efficient me doing them all by myself. The ones who afk got so used to doing it at every location that they don't even check if other people are still farming for them. I'm like come on guys, we're all here for cyclops but there's 10 more of them around the corner that nobody is touching except me. It's making me be lazier and taking breaks when I see so many other people do it, like why should I do their work every time, but I don't stop for long because I have guilt and ultimately I'd rather play than claim rewards for afk.
    (0)

  2. #32
    Player
    Besame's Avatar
    Join Date
    Apr 2016
    Posts
    1,028
    Character
    Calista Fallon
    World
    Coeurl
    Main Class
    Bard Lv 100
    Yesterday, as a L-20 and after helping L-4, 6s and a 7 get nms complete while most stood on a rock or branch cheering, the train went to a boss with L22-24 mobs where they promptly died and there was nobody to rez or heal in our group. Adds that the lowbies pulled just by being there came running at all of us. I unsynched and ran to safety leaving the fate I had help farm for them and left the group. Note to self: leave a fate train if people in my group are more than 4 levels under me.
    (0)
    Last edited by Besame; 03-27-2018 at 06:31 PM.
    "Fanboy is gaming jargon used to describe an individual that has gone beyond the point of being a PC or console game fan and, during online chats or discussions, shifts to defend the program at all costs, unable to take any criticism or acknowledge any shortcomings of the game or gaming console."

  3. #33
    Player
    Seyjan's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    24
    Character
    Seyjan Astalder
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Big_Panda View Post
    If I can get way more exp from killing mobs, I would happily go grind.

    As of now, I spent one hour following a FATE train and went from lv 4 to lv 6.

    For comparison, would I even go up to lv.5 if I just stayed and tried to grind?

    There were no group looking to grind and the entire instance was filled with fate train shout. So I assumed I'd have to grind solo, which makes the experience gain even worse.
    This has been my experience as well. Sometimes even getting an invite to any sort of group when I was level 5 or below simply didn't happen if I announced my level. Saturday night, I switched from a dead instance and landed in a brand new one. The instance organized fast, and we had NMs spawning one after another. I went from level 9 to level 11 in just over an hour or so. It was amazing and sad since half the time I could hardly contribute to the normal monster kills since as a caster, I could hardly get any spells off before mobs died and being lower level, I died pretty easily. Once the actual NMs spawned they melted so quickly I doubt I'd have been able to get there in time if I was not already with the train. Hell, even Pazuzu was dying fast.


    It was fun, but I had more fun when I put together a full level 3-4 group and we grinded out chains and lower level NM spawns by ourselves. However, it was by far the less efficient grinding method. I'm hoping the changes that were made today will help expand the viable options, but that NMs are so rewarding and die so quickly due to the entire instance being in the train means very little is likely to change.
    (0)
    Last edited by Seyjan; 03-27-2018 at 10:17 PM.

  4. #34
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Consider this: I am level 10 and joining the nm train. Nobody is spawning the low-level ones or they have already been killed, meaning I have no choice but to participate in the NMs that are 15+. I deal ~20 damage per hit to these enemies and get killed immediately if any of their attacks hit me. Why would anyone in my situation do anything but afk and wait for the NM to spawn? Why would we not let higher level players zerg them down in 5 seconds when we can't.
    (2)

  5. #35
    Player
    Besame's Avatar
    Join Date
    Apr 2016
    Posts
    1,028
    Character
    Calista Fallon
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Lambdafish View Post
    Consider this: I am level 10 and joining the nm train. Nobody is spawning the low-level ones or they have already been killed, meaning I have no choice but to participate in the NMs that are 15+. I deal ~20 damage per hit to these enemies and get killed immediately if any of their attacks hit me. Why would anyone in my situation do anything but afk and wait for the NM to spawn? Why would we not let higher level players zerg them down in 5 seconds when we can't.
    The problem is: when I was your level, I would call out "L-10 lf NM train up to 14 or 15", (not 16-20). L 1-15s have no biz being in an area where L 20-24 mobs are because those are difficult even for the L-20s and you pull xtras getting us killed. When I was too far under leveled, as I went along, I would stay back if they went to hit the L 22-24 mobs and catch the train again when it exited the fate area. I also did some instance hopping until I managed to grab a group in the train more suited to my level. So consider this: think about others and stay in train areas where you don't get the higher killed, after all, we are the ones killing for you.
    (1)
    Last edited by Besame; 03-28-2018 at 08:32 AM.
    "Fanboy is gaming jargon used to describe an individual that has gone beyond the point of being a PC or console game fan and, during online chats or discussions, shifts to defend the program at all costs, unable to take any criticism or acknowledge any shortcomings of the game or gaming console."

  6. #36
    Player
    Alyanna_Elingval's Avatar
    Join Date
    Jan 2017
    Posts
    171
    Character
    Alyanna Elingval
    World
    Siren
    Main Class
    Summoner Lv 70
    The goal should be to split the train up. If I were designing this one of the things I would do is make it so that if you are ‘x’ amount of levels below the fate’s level you don’t get anything. No exp, no crystals, nothing. I would also make it so that the rewards for someone so many levels over the lvl of the fate would be so paultry that it wasn’t worth their time to go do, even synced down. The goal to have fates done by the levels they’r meant for.
    (0)

  7. #37
    Player
    Ayirez's Avatar
    Join Date
    Feb 2015
    Location
    Ul'Dah
    Posts
    85
    Character
    Cat Sidhe
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Alyanna_Elingval View Post
    ...
    The problem is exactly that second point, while level 20's don't get exp from NM's they do get crystals and lockboxes. The first 3 to 4 NM's don't drop all that much to make them worth it, thus a lot of trains will skip them, but the rest drop good amounts for the effort they require (none) and so trains will decimate them upon arrival. Unless a lowbie gets into a fresh instance they can kiss the chance of doing any NM within the 5 to 12 range and be forced into doing the 13+ NM's with the train or grind for a ridiculous amount of hours in comparison. The new EXP buffs have been tested and don't equalize the difference, 100% so if you miss an NM due to being elsewhere and chaining. At the end of the day, not joining the train for exp isn't an option and doing lower level NM's for high levels is and remains worth it, not for the EXP but for the lockboxes and crystals
    (1)

  8. #38
    Player
    Alyanna_Elingval's Avatar
    Join Date
    Jan 2017
    Posts
    171
    Character
    Alyanna Elingval
    World
    Siren
    Main Class
    Summoner Lv 70
    When I say paultry, I'm talking about everything. The rewards for high-level people doing Cactuar or Emperor as a couple of examples would be not worth their while. The way the loot boxes and crystals are missing, and then scale for you as a low-level player doing fates way above your level; it would be the same for high-level players doing low-level fates. The farther you are from it, the less you get, ultimately getting nothing at some point.

    The only issue is the way the fates are set up, with the mobs around the fate being several levels higher than the level of the fate itself. The adds may end up killing them before they can finish if they group is not large enough, so they may need to adjust something there.

    But I would make rewards for people doing fates far above or below their level not worth their effort. Hopefully, that would create two, maybe three groups, chaining mobs and doing the low, mid and high-level fates separately.
    (0)

  9. #39
    Player
    EmmaVirgin's Avatar
    Join Date
    May 2016
    Posts
    278
    Character
    Emma'von Katzenstreu
    World
    Omega
    Main Class
    Summoner Lv 80
    im sure alot of the afk player have the same problem like me. i cant see any monster. euraka is still broken SE need to fix the invisible mess! every 2-3 NM i get nothing cuz no chance to hit it.
    (0)

  10. #40
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Yea my buddy is almost lv20 and has over 5000 crystals, all he does is brag about afk'ing in Eureka. Occasionally casting Scathe. What Netflix series you watching next bro?
    (0)

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