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  1. #1121
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Remedi View Post
    I got in and got 100 anemos crystals in 1 hours since at least they are 200 protean you can do the math yourself
    I'm not max level yet and I've done mostly low level NM too so yes it's by no mean a long grind or a long term goal
    How long did it take for you GET THE ABILITY to do 100 per hour? you did not answer my question, how do I know you are just not a 24/7 grinder making it sound like it is not a big deal when it is, when people that play 1-2 hours a day can't progress in it?

    After putting 4-5 hours in it, I deem it not worth my time and not something I want to do, unless my SO drags me in it.

    Quote Originally Posted by Tridus View Post
    Went in for a second time a few days ago. Second impression was worse than my first impression. I was so bored. It's like they took everything I hate about XIV and crammed it into one instance. Mindless grinding. Repetitive combat. Technical issues caused by too many people being crammed into one place deliberately.

    At this point I have no idea if I'll ever get the relic. I'm not sure I care, either. It's something I can only tolerate at all with friends, and even then it bores me so much that I barely want to play the game at all after being in there a while.
    this, in the end people trying to defend it misses the main point yet again.

    Why should I spend so much time doing the same boring thing over and over again? FFXI did not do this, you had different things to do with different time gates to make it at least feel different, and you got to talk during the happenings. This is just mashing one button over and over again for 2+ hours straight.
    (5)
    Last edited by Vstarstruck; 03-18-2018 at 02:17 AM.

  2. #1122
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Penthea View Post
    I hope you don't mean to say I'm doing this because at least twice in my last few posts I said it's cool if you dislike if you actually gave it a proper shot.
    Doesn't have to be you, just speaking from experience.

    I also gave it a fourth shot if it makes you happy. I hit level 7. It's still hard for me to keep my opinion shut even with friends though, and I know my tone of voice by the end probably soured it for my friend that does enjoy it.

    If people do enjoy Eureka then they can enjoy it, I'm not gonna say, "NO DO NOT DO CONTENT I HATE" because that doesn't effect me. I just don't see the enjoyment. I cannot see the fun in it. And when some of the Eureka community are actively fishing to make it look like you really like it, it's ridiculous.

    Again, I have been told that both A: If I don't do it enough, I don't know if I enjoy it, and B: If I am doing it, I MUST enjoy it or I wouldn't be. I'm being told either I don't know what it is, or that I like it, not that I can't. Not specifically by you, but by others.
    (13)

  3. #1123
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by MagiusNecros View Post
    when they'll get the fucking hint we don't want Diadem rehashs after the first 2 attempts failed spectacularly, especially after worldwide distaste of how players feel about FATE's.

    Learn to feedback.
    I'm sorry, I know diadem was a huge blow x2. But seriously Eureka is far too different to do the overreaction comparison. Eureka has a lot that has been asked for over the last 4 years. However, like other FF series content if you actually look into it. It is heavily based on FFIII's Eureka, more so than all the XI exaggeration.

    Also remove the FATE Stigma as well. At least all of these 20 NMs are NMs and have mechanics increasing in difficulty as you lvl higher.

    You ask "learn to feedback" I ask you the same. Provide feedback specific about the content itself, whether negative or positive. Stop using past comparisons that are not similar.

    Perhaps when the NA/EU mindset stops the zerg / throwing bodies at stuff, which is typical the 1st few weeks figuring it all out. They will do mechanics with less ppl.

    The unique thing about this content is ilvl restriction and the reliance on elemental affinity and elemental lvl. You at least can overgear til it becomes nerfed.
    (1)

  4. #1124
    Player Giubba's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Athmas Bloedornnsyn
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Hey guys got a question.

    I passed an hour or so inside Eureka and reached level 3, but for what i've read the best way to form is join a fate farm train but when is the minimum level for starting doing that?
    (0)

  5. #1125
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Why all the grind near the end of a patch cycle for 355 gear? I know there's materia but that still loses or is barely at the same level of tome/savage gear. Even if eureka was fun why is relic gear so low in ilevel?

    Went in for a second time a few days ago. Second impression was worse than my first impression. I was so bored. It's like they took everything I hate about XIV and crammed it into one instance. Mindless grinding. Repetitive combat. Technical issues caused by too many people being crammed into one place deliberately.

    At this point I have no idea if I'll ever get the relic. I'm not sure I care, either. It's something I can only tolerate at all with friends, and even then it bores me so much that I barely want to play the game at all after being in there a while.
    Same..for the first time ever I actually don't think I care if I get the relic. That's saying a lot since relics was my favorite part of ffxiv.
    (5)
    Last edited by Ghastly; 03-18-2018 at 02:37 AM.

  6. #1126
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Vstarstruck View Post
    How long did it take for you GET THE ABILITY to do 100 per hour? you did not answer my question, how do I know you are just not a 24/7 grinder making it sound like it is not a big deal when it is, when people that play 1-2 hours a day can't progress in it?

    After putting 4-5 hours in it, I deem it not worth my time and not something I want to do, unless my SO drags me in it.


    this, in the end people trying to defend it misses the main point yet again.

    Why should I spend so much time doing the same boring thing over and over again? FFXI did not do this, you had different things to do with different time gates to make it at least feel different, and you got to talk during the happenings. This is just mashing one button over and over again for 2+ hours straight.
    As I said in the post you quoted I was not defending how ppl judge the content I've said that considering this a long grind is wrong because even with my 1 session day I'm able to get 100 + anemos hour
    But you are so in depth to hate everything about it that honestly I'm wasting my time
    Also fyi I have timetables to keep in my life so I cannot really grind 24/24 but tyvm for expecting this about anything

    And frankly my point is not that it is a short grind like it, I'm only pointing out it is a short grinding and that is a problem because the entire zone has ONLY that, once you get what you want from it there's no reason for you to keep going there

    edit limit reached @Varstruck: from thursday I was able to get that many crystals btw and BTW I don't like Eureka I just pointed out a wrong information about the grind with Granyala statement that's why I said I didn't criticised him for not liking the content.

    In fact I did show my criticism of the content and often said how I don't like the content, but unless I do slander devs and content and ppl that like content like this I'm just an apologist or a white knight.
    (2)
    Last edited by Remedi; 03-18-2018 at 04:29 AM.

  7. #1127
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Ghastly View Post
    Why all the grind near the end of a patch cycle for 355 gear? I know there's materia but that still loses or is barely at the same level of tome/savage gear. Even if eureka was fun why is relic gear so low in ilevel?
    Because ppl are exaggerating the lack of rewards. It's not just for Raiders and about ilvl. Just like tome/savage/24man/crafted gear if you want BiS its a mixed bag on each job. Some of the gear with its materia is better in certain slots for certain jobs than diamond. Especially for specific builds folks are looking. BiS isn't everyones cup of tea and many like other builds. Also unlike crafted gear, many also like the fact you aren't blowing away XX materia on RNG.

    This on top of the lockbox rewards, minions, mount, NM drops is far more than we ever had. The real question is will SE add more to Anemos rewards or save it for the next stages/zone.
    (1)

  8. #1128
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Misses the target 100%. The content was labeled "Content to be like FF11" or something similar to elude that the mechanics in Eureka was going to be closer to FF 11.

    The content in eureka doesn't remind me of 11 at all. It's a aoe Zerg feast to pop Fates, aka a direct rip from diadem, content that was known to be hated.

    FF11 had the following systems in place.
    1. Tiered NM's - Ie: Kill a boss, get a pop item to pop the next tier.
    2. More mechanics that FF14 cannot replicate. - Skill chains, magic bursts, ect
    3. Slower fighting style game play that heavily rewarded players for taking on monsters higher than themselves in teams, not mass killing monsters to get to chain 30 and stop. In matter of fact Chains NEVER broke in 11 unless you killed too slow. Which forced players to get a moderate speed of killing speed so that you didn't clear out the entire zone, but still had to kill fast enough to keep the chain going.
    4. Smaller content that was for smaller groups that often had -different objectives (Salvage, Nyzule Isle, Assaults, Campaign Ops) - PoTD is more FF11 than Eureka
    5. Gear that was extreamly hard to come by, but was useful forever once you got it - Never going to happen due to the nature and the foundation that 14 was built on after 1.0.
    6. Monsters are still open game even if you lay claim on them to anyone else on the map.

    The only major thing that FF14 takes from 11 are the open area battle fields named FATES in 14, but named Campaign battles in WoTG and Besieged in ToAU. -- They were good content, but they didn't make up at least 30% of the entire game.

    Suggestions:

    Make new content that is more like PoTD with different objectives than "Kill monsters move on.". Why not add a floor where you have to find a Key item randomly placed on the map to progress? Killing a -particular- target among many?

    For raids and other instances (can even be 4 man!), why not make it to where you use the Treasure maps to drop a non-sellable item that grants the group access to the fight via trading said item to a npc and the NPC takes you in like PoTD?

    In short make more low man content that actually has other objectives than "KILL KILL KILL KILL KILL KILL KILL KILL!" and put out content that encourages the use of Free Companies. Because currently all FF14 is....do roulletes (Run through dungeon kill things, don't need a fc) , do daily tribes quests (Solo), Crafting (solo), Raids (The only thing that requires a bit of coordination on higher difficulty). Oh and Diadem 3.0 which is basically MORE FATES RENAMED "NOTORIOUS MONSTER", no one wants more fates SE, like really stop putting development time into making new fates until 5.0
    (5)
    Last edited by Seku; 03-18-2018 at 03:01 AM.

  9. #1129
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    @Vstarstruck: I have no idea. I simply went to the thread and used Google translator on nearly all the posts that had a bigger amount of likes. If they have people defending it then they dont have many likes at all (at least not in that amount). Some of the higher ones are also just posts about improvements.

    I am also not 100% sure but I think the post that you wanted to be translated said that she wants no further increase for weapon and stats in this so that she can ignore the content.
    (4)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  10. #1130
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Seku View Post
    Misses the target 100%. The content was labeled "Content to be like FF11" or something similar to elude that the mechanics in Eureka was going to be closer to FF 11.
    Labeled by SE where exactly? Because they showed a single shot of a Scorpion Harness? Labeled by the community? 100% agreed which is inaccurate.

    Where was all the mass hate and labeling when they added M. Adj crafted gear then lol.

    But seriously, everyone is entitled to their opinion on Anemos. I've being criticizing SE MMO content for 16 years. Sounds rather sad infact
    (1)

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