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  1. #171
    Player
    Meow_Zedong's Avatar
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    Mar 2011
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    Character
    Meow Zedong
    World
    Balmung
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    Marauder Lv 50
    Quote Originally Posted by Sephrick View Post
    There are too many reasons to get rid of them. Chief among them, aside from story continuity purposes, is that Yoshida wants to break away from the old design of any class doing the missions and make it for battle only.

    It'd be awkward to have several missions, an NPC summary of a year's worth of updates for the SUE events, then the 2.0 quests.

    The main scenario is part of the SUE events. There's no reason for them to exist in 2.0 if the whole purpose of 1.x is to be a one time experience. There always is back story, and that's the what we're seeing now.

    Think of it more like XI. What we're experiencing now is comparable to the events leading up to the Battle of Tavnazia we see in the opening cinematic. So when 2.0 drops, everything in the current main scenario will just be the back story to the 2.0 main scenario. Current players will have experienced it first had while new players will have the story filled in as things move forward, just like we all did in XI after starting our adventure having seen Tavnazia destroyed.

    I keep saying the SUE events are NOT related to the main story, I just don't see this. Maybe they will re-do the missions themselves to make them harder, i'm not sure. But I just have a gut feeling that the story will be playable in some form.

    My main idea behind this is that they've already stated that in 2.0 they will be continuing on the story from the r46 story mission. They won't be continuing the story for the SUE because there is no reason to, the meteor already hit, it's complete.

    If someone asks "hey why is the world all torn up" people can say oh, a meteor hit before you got here. No inherent story flaws, we don't HAVE to be a part of that story.

    But if someone asks "Hey why do all these tattood people act like we've already met and why does the big bad guy act like I've already fought him" well then there is just no way to tell that. Our involvement is integral to the continuation of the story because it is being continued.

    Do you really want new players to start a new game and have the opening speech be: "After you fought Nael van Baelsar and witnessed the massacre of the resistance..." etc. It just doesn't make sense to me to start the game like that.
    (1)

  2. #172
    Player
    Krausus's Avatar
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    Mar 2011
    Location
    Ul'dah
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    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Monsalvato View Post
    I concur 100%, altough we can't deny that clearly FFXIV wasn't particularly close to what you'd define a "standard quality levels" for a MMO released in 2010, no?

    Tbh FFXIV might have had issues in that field even in 2002 (aside from the awesome graphics, of course) so I guess we can easily understand people like why people like Quisi are still somehow bitter about it all.

    Thing is SE said they wouldn't make us pay until the game was at release standards, can you honestly say that with 1.20 the game wouldn't at least be at release standards? I think it will be and at that point they will charge us because it wont be at beta standards.
    (1)

  3. #173
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    Quote Originally Posted by Meow_Zedong View Post
    I keep saying the SUE events are NOT related to the main story, I just don't see this. Maybe they will re-do the missions themselves to make them harder, i'm not sure. But I just have a gut feeling that the story will be playable in some form.

    My main idea behind this is that they've already stated that in 2.0 they will be continuing on the story from the r46 story mission. They won't be continuing the story for the SUE because there is no reason to, the meteor already hit, it's complete.

    If someone asks "hey why is the world all torn up" people can say oh, a meteor hit before you got here. No inherent story flaws, we don't HAVE to be a part of that story.

    But if someone asks "Hey why do all these tattood people act like we've already met and why does the big bad guy act like I've already fought him" well then there is just no way to tell that. Our involvement is integral to the continuation of the story because it is being continued.

    Do you really want new players to start a new game and have the opening speech be: "After you fought Nael van Baelsar and witnessed the massacre of the resistance..." etc. It just doesn't make sense to me to start the game like that.
    This can easily be part of the new character opening sequence. Any new character made post 2.0 would be introduced to the "tattooed people" through the cutscene summarizing 1.XX characters and events, being hurled into the 2.0 story.

    The story of the post 2.0 characters would start out differently than 1.XX characters but after 5-6 beginning quests (Enough to level up) they would arrive at the same place as us.

    The old story and missions will be removed. Play now if you want to see it.
    (0)

  4. #174
    Player
    Meow_Zedong's Avatar
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    Mar 2011
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    Character
    Meow Zedong
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    Balmung
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    Marauder Lv 50
    Quote Originally Posted by chocothief View Post
    This can easily be part of the new character opening sequence. Any new character made post 2.0 would be introduced to the "tattooed people" through the cutscene summarizing 1.XX characters and events, being hurled into the 2.0 story.

    The story of the post 2.0 characters would start out differently than 1.XX characters but after 5-6 beginning quests (Enough to level up) they would arrive at the same place as us.

    The old story and missions will be removed. Play now if you want to see it.

    It's possible, but I don't like that idea and I don't believe it will happen. That would give the new players exlusive new beginning quests that i wouldn't be able to experience since they would be meeting these characters differently than me. I don't like that at all lol. And it could create a whole plethora of problems in the future. What if a quest refers back to a quest that you haven't done, because you played the 1.XX version? It could create story inconsistincies.

    I believe SE would go the simplets route. That is: If you started before or after 2.0, it doesn't matter. You are still playing the same story (excluding the SUE side-story of course.)
    (0)

  5. #175
    Player
    Jennestia's Avatar
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    Mar 2011
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    Gridania
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    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Re: Storyline:

    Yes, everything regarding the 7th U Era is a one time deal only, which the main storyline also ties into in ways, so yes the current storyline will be a "one time thing only", but this is because they're redoing certain aspects and adding new side quests (in better quality) so what we have now is indeed one time only, but the same general concept may stay the same but Yoshida stated only concurrent players will be able to witness an exclusive storyline but they also are going to redo the main one because it was originally designed to allow even crafters/gathers to do it.
    (0)

  6. #176
    Player
    Meow_Zedong's Avatar
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    Mar 2011
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    Character
    Meow Zedong
    World
    Balmung
    Main Class
    Marauder Lv 50
    Once again. take away the SUE quest lines. Just take em out of the game. How does that effect the original quest line? Not at all. Ergo, they are not that connected.

    Dangit I really just need to go find that interview. I am 99% sure it's already been stated the original quest line is NOT getting erased, just the SUE events.
    (1)

  7. #177
    Player
    Jennestia's Avatar
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    Mar 2011
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    Gridania
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    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Meow_Zedong View Post
    Once again. take away the SUE quest lines. Just take em out of the game. How does that effect the original quest line? Not at all. Ergo, they are not that connected.

    Dangit I really just need to go find that interview. I am 99% sure it's already been stated the original quest line is NOT getting erased, just the SUE events.
    No, but they did state they're redoing it mostly because of complaints about it's playability. The one time only is the U Era storyline, but given that it does have ties to the main storyline, and they are addressing concerns with it -- It will be different from what we have now, which is what some likely mean by one time only with the main storyline, because nearing 2.0 it won't be the same, it'll either be better or worse (depending on what they do with balancing and the whole route a/b thing.) So unless you're playing now, you technically won't get to experience this storyline down the road, because it'll be different not merely through expansion, but gameplay wise.
    (0)

  8. #178
    Player
    Meow_Zedong's Avatar
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    Character
    Meow Zedong
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    Balmung
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    Marauder Lv 50
    Found something:

    Right now, we’re concentrating on making more side story quests, as well as the 7th Umbral era content—all of this new story that is happening in the lead up to the world change in 2.0. Seeing that story that’s leading up to those changes—we believe that right now, that’s our main focus. We want players to play this event as something they’ll only be able to experience now. Once that is finished, we’ll go back to those old quests and fill them out, making sure they become more important.

    So yeah, judging by this, if they want the old quests to be "filled out, and more important" why would they delete them? The SUE events are getting deleted because once its done, it probably won't be talked about much anymore. The original quests on the other hand, are the main plot of the game. They are not going to just relegate them to an NPC speech or delete them entirely.

    I'm not saying they will be exactly the same quests, because obviously they will have to be changed because of the geography difference. I'm merely trying to say that the story will be mostly the same, and it will be playable. This is what I believe.
    (0)

  9. #179
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    Quote Originally Posted by Meow_Zedong View Post
    Found something:




    So yeah, judging by this, if they want the old quests to be "filled out, and more important" why would they delete them? The SUE events are getting deleted because once its done, it probably won't be talked about much anymore. The original quests on the other hand, are the main plot of the game. They are not going to just relegate them to an NPC speech or delete them entirely.

    I'm not saying they will be exactly the same quests, because obviously they will have to be changed because of the geography difference. I'm merely trying to say that the story will be mostly the same, and it will be playable. This is what I believe.
    So you'd be upset if they gave new quests to new players, but not if they gave them "filled out, more important" quests? Bottom line is they won't be the same, and there is no guarantee current players will get to do them. What is important to you? That there are the same number of quests, they unlock at the same level and they contain the same things or have the same names?

    That would give the new players exlusive new beginning quests that i wouldn't be able to experience since they would be meeting these characters differently than me. I don't like that at all lol.
    Well then you may need to make a new character to experience it, just like any future player would have to make a character now to experience current events.
    And it could create a whole plethora of problems in the future. What if a quest refers back to a quest that you haven't done, because you played the 1.XX version? It could create story inconsistincies.
    I am sure SE will be careful about being consistent as possible. They won't refer to events that haven't happened to both sets of players, and they will have the story lines merge to a unified story.

    The quests are changing. Everything about them could change. They could be be condensed into 2-3 quests and added on to or expanded to have more quests. (Personally I thought the gap between quests was far too long)

    Parts of the quests (or entire quests) may be removed if they refer to things that are no longer relevant after the world assplodes. The story line as we knew it will not be the same. I'm not saying people won't arrive in Limsa on a boat, but they don't have to, and that's ok.
    (0)

  10. #180
    Player
    DeadRiser's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Meow_Zedong View Post
    Yes, the reason Ifrit is sapping the world energy is because he wants gain more strength to fight the Garlean Empire. Why? Because the Garlean Empire is SUMMONING METEOR on top of him. That's just more proof that the Primal Battles will NOT be in 2.0.

    The main story missions, on the other hand, have NOTHING to do with Meteor. They have to do with the general war between the Empire and the Primals, which was going on BEFORE all this talk about Meteor and all evidence suggests the war will STILL be going on after 2.0.

    Please explain how the story will continue for new players if they erase those starting missions?
    Um weren't they summoning Ifrit in the main story scenario? Please explain that and how it will continue
    (0)

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