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  1. #11
    Player
    Hestzhyen's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    744
    Character
    Hestzhyen Voer
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Penthea View Post
    Honestly curious, what were we supposedly promised?
    Something new, that we hadn't seen before. Something that would be engaging and so far unseen in XIV.

    Vague as all heck and not even true since as many people have said this is the same old stuff in a slightly different (albeit aesthetically pleasing) package. It's another open world like Diadem, where we zerg stuff to get random drops like Diadem and Atma, and it does not disrupt or even try to change the way we approach doing content. See thing, zerg it, boom, move on to the next is not new or revolutionary as advertised. Repeat until you burn out or get kicked out of the instance is standard MMO fare. You just have to be careful to stay within a small space so you don't accidentally pull an extra HP sponge if you're not in a position to be healed or heal yourself enough.

    SE kind of hurt themselves by not being forthcoming about what to expect- leaving things to players' imaginations rarely turns out well for any game company. But Eureka is most definitely old stuff presented as a new and exciting bit of content... when it isn't.

    I'd like to see them expand Eureka a great deal in the coming weeks and months. Add quests, adhoc co-op challenges, little daily goals, and more. And make the gear worth all the grind, of course. They can still earn good-will back by showing that they are still actually willing to try new things.
    (5)
    Last edited by Hestzhyen; 03-15-2018 at 01:01 PM.