Quote Originally Posted by NovaLevossida View Post
Beating Titan Hard at 2.0 launch was deemed too hard and too much by the playerbase (you'll recall the same playerbase did the same thing with Steps of Faith). They've made it a braindead grind ever since because "midcore" difficulty content was too much for most of the playerbase. I just value my time too much to do mindless relics / Eureka going forward.
This frustrates me incredibly because the original relic questline IMO was one of the more interesting pieces of content in this game. Relics in turn had so much potential to be the sort of gear we were looking forward to, with things like additional properties or added effects, but the constant fear of backlash from the "have-nots" has basically led to a dearth of any sort of meaningful rewards in this game.