Quote Originally Posted by Valkyrie_Lenneth View Post
I wonder why it is that every time they try to implement something similar to the way XI was, people immediately hate that theres RNG and mob grinding.
I blame the modern generation of MMOs. Compared to old school it's far less effort required to get to the top. Eureka feels like homage to that, and I for one appreciate it.

Despite this, I feel SE will probably reduce crystal costs and stuff eventually due to mass complaints about how long it takes.

P.S. RNG honestly doesn't feel that bad to me, even at low levels. Could do without the prisms from lockboxes though...