Facts:
1. They plan to charge after streamlining, simplifying, balancing, and over-all improving the existing class skill sets. They also plan to wait until a later date to introduce job classes, to allow new players to have something to look forward to.
Perhaps they should focus on current players and previous players, rather than new players. I don't expect to see a huge quantity of boxed sales on news that new jobs have been released and a payment system implemented.
They aren't FOCUSING on new players, they are allowing them a good jumping on point. There is nothing in the battle changes that go against old players, just trolls like you that complain without even trying to see if you like the changes.
2. They plan to introduce several chunks of new content in 1.20, including a new Primal battle, new quests, new company leves, and end-game Caravan Escorts. In addition to this, the battle class reforms are sure to make all previous content fresh and new.
The existing escort system is fail. The WoW like run in a circle quests that were implemented in the past are fail, so I would expect new ones to be relatively similar. A primal battle sounds like fun, but if its implemented in a similar way to ifrit, then its not much content at all.
This entire section is irrelevant. "Fail" is an opinion. I love the Caravan Escorts (especially trying to solo them.) The lore involved with the quests are basically 90% of the reason I still play. I said this in another thread, if you hate the content, that's your opinion and you can go do something else. But you can't say that the content is not there, it's staring you in the face and plenty of other people enjoy it. And they've already said the Dark Moogle battle will be different from Ifrit because it will be against a full party of mobs and focus on crowd control. Sounds like fun to me.
3. They have already stated the game is not up to bar because the only thing it is missing is a player search function and an auction house. Both of which will be coming in 1.20
Right... v1.20 makes the game 100% great? That must be why they are making that version 2.0. This one really made me laugh out loud, really.
An MMO is constantly changing. YES, according to the DEVELOPERS, Patch 1.20 makes the game 100% launch-worthy. It's not in "beta" it's not "incomplete". It's perfectly ready to be released and paid for. That in no way means they are done making it better. That will never occur because THAT IS NOT HOW MMO'S WORK.
Personal Observations
1. I never have trouble finding a party for any purpose. Even if the dozens of people constantly chatting on my ls are all busy,
shouts in Uldah are near constant and I can put together a group with minimal effort. The player search function added in 1.20 will make this even easier.
Not all servers are made equally and your perception is different than my perception. If you consider putting a group together within a 2 hour time frame "minimal effort" then I guess you are right.
Well it sucks to be you, I guess. If your server is really as bad as you say it is (which I doubt) then I'm sure SE will consider mergers. As it is, I'm on Fabul, a 1-chocobo server. And it's never taken me more than half an hour to put together a party. Compare that to FFXI where it could take WEEKS and people still payed for that game for ten years.
2. I realize that all gear eventually becomes obsolete, and Darkhold gear is rather old. I also realize that gear is a perk, and shouldn't be the sole reason for running a raid. I continue to run Darkhold on a regular basis because I find the stress involved with the time limit and dodging the eye to be enjoyable and with each try I get closer and closer to the 5-chest time bonus.
Dzemael Darkhold was released in patch 1.18. We are currently playing patch 1.19. Patch 1.19 was released on or around 07/21/2011 and patch 1.19 was released on or around 09/29/2011 making the average time difference around 70 days. To me, that is not a long time.
It also demonstrates that they are not clearly thinking about changes they are making to the existing game. As far as you finding Darkhold fun, that's great, but you are in the minority. Most people I know do not find Darkhold fun, and do not run it other than to help someone complete the quest.
As other people have said. I'm not in the minority. Every single person I've talked to loves the Darkhold, and other people say the same thing. You are just taking your personal experiences and treating it as fact (or just lying.) And yes, every time a patch comes out, most of the old gear will become obsolete. That's why we have patches, to BRING IN NEW CONTENT AND GEAR. That's pretty much standard and I don't see how you have a problem with it. Personally, 70 days sounds like a perfectly average amount of time to get the gear you want and make use of it before getting new stuff.
3. Ifrit has quickly become the most challenging and strategic battle in the game, and learning the patterns as well as adapting to the animation lock is quite fun, almost like the boss of an old school platforming game. Lag and faulty loot systems are a known problem, and are being addressed as soon as possible. The loot system is being changed in 1.20.
I am sorry, I simply don't think a boss fight that relies heavily on lag in tandem with inherent game flaws is fun
Once again, irrelevant because that is your opinion, and once again the minority. Yeah lots of people have an issue with the lag and animaton lock but they still find the battle to be fun. That's why you see 50+ people outside the aether gate every night. (at least on my server). Like others have said, this battle was damn near constantly asked for, so for you to tell us that "it's bad" because YOU don't like it is absurd.
4. There is a plethora of activities to do in the game and it is never boring. Grinding on jobs to achieve higher levels is not only fun, but it opens up opportunities for new quests and activities. This game also includes one of the most interesting and detailed crafting systems out there in the MMO world. I realize classes will never be erased because they are integral to solo play and are just as important as jobs in different situations.
Ok...
Oh don't give me that. It's an MMO, there is going to be a grind. Many people play MMO's because...OH WAIT, we find grinding to be fun and rewarding. I'll admit I'm not so much in the majority on this one detail, but we do exist. And trust me, the grind in this game is nothing compared to older, more fun games.
[edited - more of the same]
TL;DR: I can make my opinions look like fact too.
And what follows is another instance of you telling us that your opinion is fact:
My original post was to appeal to them to keep the game free at its core for one reason and one reason alone:
If it goes pay to play, those who pay, will find themselves very alone.
You have no way of proving that, and I completely disagree.
Since this is a MMO, you need other people to play it with you.
Not even counting the fact that NO YOU DON'T (plenty of people solo) I can guarantee that at the very least I will have people to play with. My LS is over 60 strong and maybe...2 of them will be leaving when the sub hits. That's not a very scientific survey but it can be argued that much more people will be paying for this game than you probably think.
If the population falls to a point that its not possible to play the game with other people (which is already starting on my server) then people who are willing to pay will start to question whether or not its warranted.
Once again, I find this hard to believe, being on a completely populated 1-Chocobo server, but I have no evidence to support this because I've never been to other servers. Your previous accusations don't give you very much credibility though.
So in the end it is very possible that all SE accomplishes is upsetting its most white knight, devoted fanboygirls (a.k.a. You)
I hate the term white knight, as if it is literally impossible to actually enjoy the game, so anyone that likes it is just a fanboy. If may be a fanboy, but at least I spend my time actually enjoying the game, instead of hating it and playing anyway just to be a miserable complaining troll.