I support animation lock for specific actions and spells where appropriate, as stated a 6 hit WS should lock you in for a period of time. This is the price you pay for one of the strongest single target WS's in the game. Fix the lag to a reasonable lvl and this animation lock becomes a moot point. I do agree "Light Shot" should be the only non locking skill since it is archers AA.

I do support a slightly increased animation pace for some skills, abilities and spells. Specifically I think abilities should not lock you at all. I support locking as part of battle design where strong big WS's and spells suffer a longer lock period to justify the power and impact they have on a fight.