


Isn't the garlean empire a part of the whole reason with the Ifrit stuff? Please provide a link saying that it isn't and that it's not getting wiped.I'm sorry, but you've been provided with misinformation. The content we are talking about are the main storyline missions that you get from the Order of the Twelve and Ashcroft Consortium, etc. They never said we could only do it once, they said it will be available after 2.0 and they will build on it.
Think of it like a normal RPG from the PS1 era. The main storyline missions are like Disc 1. After 2.0 they will be adding Disc 2. They wouldn't try and sell you a copy of Final Fantasy VIII with the first disc missing! Of course we'll still be able to do the main storyline quests. Would you play a game of FFXI with all the expansion packs, but without the original content? (The Shadow Lord fight, etc.)
The Seventh Umbral Era quests (which include the Primal battles) WILL be getting erased. Have you fought Ifrit? The whole reason you fight him is because his actions are causing the destruction of the world. After 2.0 the destruction of the world HAS ALREADY HAPPENED, so you have no reason to fight him from a lore perspective.
When they announced "Exclusive story that will be gone after 2.0!" they were talking about the Primal Battles and the Grand Company quest-line. Just look at the 2.0 roadmap, it shows the "exclusive features" starting in patch 1.19. We all know the main story missions have been in the game since launch, not since 1.19 lol.
To bring this into my Final Fantasy VIII analogy: If the main storyline is Disc 1, and the story after 2.0 is Disc 2, the Seventh Umbral Era quests are kind of like the Chocobo's World mini-games. They are a part of the story, but it isn't the MAIN story, and they aren't available to everyone. (The Chocobo's World mini-games were only in the JP version of the game.)
Hope this helps explain some things.
Yes, the reason Ifrit is sapping the world energy is because he wants gain more strength to fight the Garlean Empire. Why? Because the Garlean Empire is SUMMONING METEOR on top of him. That's just more proof that the Primal Battles will NOT be in 2.0.
The main story missions, on the other hand, have NOTHING to do with Meteor. They have to do with the general war between the Empire and the Primals, which was going on BEFORE all this talk about Meteor and all evidence suggests the war will STILL be going on after 2.0.
Please explain how the story will continue for new players if they erase those starting missions?



Um weren't they summoning Ifrit in the main story scenario? Please explain that and how it will continueYes, the reason Ifrit is sapping the world energy is because he wants gain more strength to fight the Garlean Empire. Why? Because the Garlean Empire is SUMMONING METEOR on top of him. That's just more proof that the Primal Battles will NOT be in 2.0.
The main story missions, on the other hand, have NOTHING to do with Meteor. They have to do with the general war between the Empire and the Primals, which was going on BEFORE all this talk about Meteor and all evidence suggests the war will STILL be going on after 2.0.
Please explain how the story will continue for new players if they erase those starting missions?
So you'd be upset if they gave new quests to new players, but not if they gave them "filled out, more important" quests? Bottom line is they won't be the same, and there is no guarantee current players will get to do them. What is important to you? That there are the same number of quests, they unlock at the same level and they contain the same things or have the same names?
Names or all that garbage you are mentioning are not important. What is important is that the same over-all story happens to both old and new users. Which is what I believe will happen. When 2.0 launches the new quests will be changed yes, but it will be the same story. I don't want none of this "different story that converges" crap, I had enough of it already when I had to start three different characters to get the story missions from each city. Its dumb.
Well then you may need to make a new character to experience it, just like any future player would have to make a character now to experience current events.
The difference being that the exclusive stuff we get is a REWARD. Why should the new players be rewarded for not buying the game until 2.0?
I am sure SE will be careful about being consistent as possible. They won't refer to events that haven't happened to both sets of players, and they will have the story lines merge to a unified story.
Like I said, it's possible. But its also stupid and unnecessary. I believe SE will go the simplest route with this.
The quests are changing. Everything about them could change. They could be be condensed into 2-3 quests and added on to or expanded to have more quests. (Personally I thought the gap between quests was far too long)
Once again, I'm ok with this, as long as the over-all story of events remains the same. What I am against (and what people in this thread are trying to argue for) is that the storyline would just be outright deleted or relegated to an opening cutscene telling you what your character did before you started playing it. That's not right.
Parts of the quests (or entire quests) may be removed if they refer to things that are no longer relevant after the world assplodes. The story line as we knew it will not be the same. I'm not saying people won't arrive in Limsa on a boat, but they don't have to, and that's ok.
That's my entire point. The SUE quests will be removed because they refer to things that are no long relevant after the meteor-fall. The original quests were created BEFORE the game ever came up with Meteor, they don't refer to Meteor or the SUE at all, and will be EXTREMELY relevant because they will be continued on. There is no reason story-wise to take out the starting missions, why would they?Um weren't they summoning Ifrit in the main story scenario? Please explain that and how it will continue
You do realize Ifrit isn't dead after we defeat him, right? If that mission was kept exactly the same, the only difference being the landscape would show New Thanalan instead of Old Thanalan, it would be the exact same mission. Beast tribes fight, Ifrit is summoned, end of story. Where is the contradiction?
Ifrit, and ALL the primals, will still be alive and a part of the story after the fall of Meteor. The Apocalypse does not kill the Primals, and the Garlean War will continue. With a free company, we can even summon them. Yoshida even referenced the SUE quest-line and called it an "extended seasonal-event" so it's obviously not important in the grand scheme of the games plot. It's merely a means to change the landscape.
I wish we could get a dev in here or something to prove me right or wrong.
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