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  1. #1
    Player
    Daniel_Fury's Avatar
    Join Date
    Jan 2012
    Location
    Limsa Lominsa
    Posts
    177
    Character
    Daniel Fury
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by shao32 View Post
    TBN dont cover the fluff mitigation
    I'm sorry but TBN easily covers fluff mitigation.

    Most bosses roughly auto attack 3 times in between each cast. You can usually take 0 damage from AA #1, little to no damage from AA#2 and if Adlo'd, in some cases it can last until AA#3 thanks to our new 7s duration. (Example O7S last mechanic phase 1, after ink or his air force aoe, he will auto attack 3 times before using Defractive laser or Missiles.)

    The reason we don't want to use it is because of potency loss of mass amounts of TBN use in an encounter or during prog we don't know cast mechanics well enough to time it correctly for a certain break.
    (0)

  2. #2
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Daniel_Fury View Post
    snip.
    its not cover fluff mitigation bcs is a risk we dont want to take, if the shield dint pop bcs the boss start casting something or they jump out with happens much in savage its become a total waste, and as you say if we use so many TBN it will become a loss too, 15 if im right, so thats make TBN a pretty ineficient tool to mitigate fluff damage, is like say inner beast mitigate fluff damage too.
    (0)

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