You still have your million though so why does it bother you so much? You still have your own satisfaction, that is what I do not understand. Why is your satisfaction for your accomplishment based around how few people were able to receive the goal. In the context of money I can see how giving everyone one million dollars would detract from the value, but for an item in a video game? I do not see it. Since the value of the item is derived by the value you put in it, the reward has no objective value like money. So you value your accomplishment and the rewards that come with it the effort another player put be it less or more for the same reward should not detract from the persevered value of your own reward, unless you let it.
Just because a causal can earn the item through a different means does not detract from what you personally went through to get said item, unless the sole reason you took part in the activity was for notoriety tied to said item then yes it would detract from the value of your accomplishment. It simply does not make sense to me why nothing can ever belittle the fact you were able to get top 100, and most certainly seeing causal pvpers with the same reward you earned in seasons past does not detract from the fact you made it to top 100 and earned the reward when it was relevant. I say it a lot because it does not make sense to me because it seems like your satisfaction is derived around how few people were able to reach the goalline, so help me understand your position.
To me it seems like you base the value of your accomplishments around how few people were able to reach the goal line instead of valuing the fact you were able to accomplish your goal which in this case was reaching top 100, you proved you were able to best many other competitors, and showed that you were clearly one of the best. Nothing can ever change that, so please help me understand how seeing a causal player with your reward makes your top 100 any less of a feat to your personally.
Your effort will always remain, you made it your goal to hit top 100 for the rewards you put in the work to reach said goal that effort is not going away, unless you are telling me that the fact you were able to best other players and place top 100 becomes meaningless because a random player was able to earn the same reward as you through a different means? Once again how does that make your feat of getting top 100 any less impressive. To other players in the future yes the reward will look less impressive since random players will generally assume that you got the reward through the grind instead of earning it. May I ask why does matter though since you will always know the truth, and those active within the community at the time of you obtaining said reward will also know the truth.
Mass influx of money has a proven negative impact on the economy, so that is why RMT or giving everyone one million dollars on a whim is objectively bad. I do not have the data so I cannot say for certain if your reward for PvP if it were handed to every player simply for logging in could have a negative impact to the mode itself. Though that has very little to do with the fact that the reward was given out more so that people took part in the activity simply for the reward and not the activity itself. Which comes down to a issue that SE should figure out, you know make the mode interesting and engaging so they do not have to bait people int playing said mode.
You still have not answered me as to why making an item obtainable through alternate inherently detracts effort and skill you displayed to earn said reward. It is not like we are talking about something that already has an objective value like money or any form of currency. You mentioned by would I team up for coil if I can buy the weapon. simple because I want to experience the content, I would like to take part in said activity. I do understand that progression is am important part of an RPG, but no one is asking for the removal of progression if a game provided an easier way to obtain an item that comes down to player choice if they will walk down that path let the player choose how they progress.
I think the reason we see this differently is due mindset. Way I see if someone finds something fun and enjoyable they will take part and do what needs to be done for as long as they find it enjoyable. If they do not they find short cuts, but those players take take the short cut have not lessen my enjoyment in what I am doing. More or less you keep asking if something can be obtained easily why bother working for it, in the sense of a video game. One real reason because they enjoy it. Rewards are nice, but I do not understand doing something simply for the reward. My issue is when you tie value of something to the effort that went into you I feel things get murky. Effort to a degree subjective, for some getting top 100 may have been easy, for others doing 1000 matches to farm some currency for an item might be extremely hard. Effort is funny like that, you personally feel effort amounts to more then the person that farmed 1000 matches but is it really? Who is to say since the value you place on your effort is based off what you personally value you it as.
Hope that sort of makes sense, lol English and I do not get along if you have not noticed.



Reply With Quote





