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  1. #211
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Aviars View Post
    There's no real reason to debate this with you, you seem rather intent on attacking me, so I'll just leave it at that
    At least I'm attacking *you*, not a completely unrelated poster.

    Also as far as "debating this" with me, I'd rather not debate the ethics of Bourne's hair follicles with you tyvm.

    2-3 months yes, whatever makes sense to Square Enix and their own patch cycles.
    Why are we even discussing if we're going to break hypothetical and say "What square wants"? What Square wants is to churn out mindless repetitive content to blithering masses for infinite money, same as anyone else.


    Square Enix releases a new reward either with slight modifications or completely new every season. That is how they do things, and with a 2-3 month season which was what they did last time, they wouldn't have to change.
    So we're in agreement. One week preseason, two month season, able to peruse the entirety of the rewards to that point.

    So are you suggesting they don't fix PVP and go with what you think is best? Usually games try and center the way it should be rather than around bots.
    If you have to ask "Are you suggesting?" to anything, the answer is usually no, and for the kids at home watching, it is indicative of Person A trying to put words into Person B's mouth.



    To answer: there's a lot around PvP that needs fixing. That Square hasn't done it means they don't necessarily care what other games do with their competitive modes. And if they don't care what other games do with their competitive modes, "They do X because other competitives do X" is invalid.


    As past season rewards become more common through people opting out of current season rewards then the current season reward becomes that much more scarce. You aren't Increasing the the net total of these items more than before as it still only increases by 100 every season per datacenter, like it always has been.
    Sure, sure. One week preseason, two month season won't change the totality of the items out there, but it will make things accessible to anyone who tries in any season.
    (9)

  2. #212
    Player
    Razzii's Avatar
    Join Date
    Jun 2015
    Posts
    43
    Character
    Divine Zr
    World
    Gilgamesh
    Main Class
    Ninja Lv 81
    Just que up silly gooses. Top 100 isn't hard to get. NOOO, you dont need to que up 24/7 to get top 100 but you do need to have dedication to some extent. All I'm reading from this thread is excuses, excuses and excuses....World of Warcraft have exclusive gear and mounts during their seasons and no1 complains.
    Why is it in this MMO community people are complaining because PvP have "exclusive items" especially mounts? Just because "PvE" doesnt have exclusive items??????? Or is it because everyone is used to having items just given to them????
    (4)

  3. #213
    Player
    Aviars's Avatar
    Join Date
    Dec 2015
    Posts
    524
    Character
    Aviars Lightsworn
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Dualgunner View Post
    Why are we even discussing if we're going to break hypothetical and say "What square wants"? What Square wants is to churn out mindless repetitive content to blithering masses for infinite money, same as anyone else.
    Square Enix has been consistent with how often they add content to the game. It's pretty clear that isn't going to change. If you have a problem with that then I suggest you make another thread with your apparent grievance on this particular matter.


    Quote Originally Posted by Dualgunner View Post
    So we're in agreement. One week preseason, two month season, able to peruse the entirety of the rewards to that point.
    2-3 month seasons and I don't care either way about preseasons

    Quote Originally Posted by Dualgunner View Post
    If you have to ask "Are you suggesting?" to anything, the answer is usually no, and for the kids at home watching, it is indicative of Person A trying to put words into Person B's mouth.


    To answer: there's a lot around PvP that needs fixing. That Square hasn't done it means they don't necessarily care what other games do with their competitive modes. And if they don't care what other games do with their competitive modes, "They do X because other competitives do X" is invalid.
    You made the claim that the system should be a certain way because SE doesn't do anything about bots and other issues. I didn't put words in your mouth, it was directly implied that you think that SE will never deal with the problems so you suggest using a flawed system to reflect that. I do want SE to fix the game, but itdoesn't mean we fix the game and then use a system that reflected a broken one.

    The way other games approach PVP, and really competitive sports and games in general, don't have excessively short seasons, nor are they excessively long. SE seems to be going with this approach and it's the approach that makes the most sense. The only reason you ever suggested extremely short seasons in the first place was to increase the number of rewards.... in complete disregard to how it would harm the game mode and competition.

    Quote Originally Posted by Dualgunner View Post
    Sure, sure. One week preseason, two month season won't change the totality of the items out there, but it will make things accessible to anyone who tries in any season.
    As long as you know it doesn't necessarily make the items as a whole more common, then that's ok. What I suggest is merely removing the time exclusive aspect and not the combined rarity of the rewards.

    Edit: I do want to remark that bots are not a issue in ranked Feast. They are more of a problem in Frontline content
    (0)
    Last edited by Aviars; 03-12-2018 at 02:20 PM.

  4. #214
    Player
    AriaFairchild's Avatar
    Join Date
    May 2017
    Posts
    161
    Character
    Aria Fairchild
    World
    Brynhildr
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Razzii View Post
    All I'm reading from this thread is excuses, excuses and excuses....
    Shhh...m8, don't you know that engaging in diatribes rather than lifting up our butts to get things done is what we do best here on the official forum? Fall in line man!
    (2)

  5. #215
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Aviars View Post
    Square Enix has been consistent with how often they add content to the game. It's pretty clear that isn't going to change. If you have a problem with that then I suggest you make another thread with your apparent grievance on this particular matter.
    Uhm...what? You didn't answer my question at all: there's no point to discussing what we are if we do so with the full knowledge that Square reads none of this. Our discussion only holds water if we assume for the sake of argument that implementations would be put in.

    2-3 month seasons and I don't care either way about preseasons
    2 month, no longer.


    You made the claim that the system should be a certain way because SE doesn't do anything about bots and other issues.
    Please, quote my claim. I made no claims, I merely pointed out the logical break in "Other games do X, thats why Square does X."
    I didn't put words in your mouth, it was directly implied that you think that SE will never deal with the problems so you suggest using a flawed system to reflect that.
    Maybe don't read your strawmen into my lips.
    I do want SE to fix the game
    Hey, we're of one mind here.

    The way other games approach PVP, and really competitive sports and games in general, don't have excessively short seasons, nor are they excessively long. SE seems to be going with this approach and it's the approach that makes the most sense. The only reason you ever suggested extremely short seasons in the first place was to increase the number of rewards.... in complete disregard to how it would harm the game mode and competition.
    If the rewards being more common would harm the game mode and competition, then the game mode is poor. Somebody brought up ADS mount and Field Commander's Coat; how many people have either of those? They're still pretty rare.

    As long as you know it doesn't necessarily make the items as a whole more common, then that's ok. What I suggest is merely removing the time exclusive aspect and not the combined rarity of the rewards.
    As long as you understand how stupid time gated exclusives are.

    Edit: I do want to remark that bots are not a issue in ranked Feast. They are more of a problem in Frontline content
    How about win trading? Something else Square never has or will addressed.
    (3)

  6. #216
    Player
    Aviars's Avatar
    Join Date
    Dec 2015
    Posts
    524
    Character
    Aviars Lightsworn
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Dualgunner View Post
    Uhm...what? You didn't answer my question at all: there's no point to discussing what we are if we do so with the full knowledge that Square reads none of this. Our discussion only holds water if we assume for the sake of argument that implementations would be put in.
    Our discussion is about The Feast, I'm not here to go on tangents with people about how Square Enix implements changes to their game.By doing that you make it almost impossible to come to agree because you add in tangents about how you would change other things so it must be this way. It'll never end, so I try to not stray off topic.


    Quote Originally Posted by Dualgunner View Post
    2 month, no longer.
    Like I said, Square Enix would probably not increase the number of times they add patches into the game to accommodate your rigidness. The last season lasted about 2 and a half months. I don't think seasons being between 2-3 months is bad thing. You are just being extremely stubborn, I don't know why.




    Quote Originally Posted by Dualgunner View Post
    Please, quote my claim. I made no claims, I merely pointed out the logical break in "Other games do X, thats why Square does X."

    Maybe don't read your strawmen into my lips.
    When you say Square Enix won't fix bots so it should be a certain flawed system then how is it putting words into your mouth? It doesn't really matter either way, you mostly agree with my solution anyway other than being completely rigid on 2 months for some unknown reason. I'll just leave it at that





    Quote Originally Posted by Dualgunner View Post
    If the rewards being more common would harm the game mode and competition, then the game mode is poor. Somebody brought up ADS mount and Field Commander's Coat; how many people have either of those? They're still pretty rare.
    Top 100 rewards are a feature of the game mode. Square Enix wants to promote competitive pvp and rewards are a part of competition. There is nothing wrong with that. It doesn't mean though that I don't believe better rewards, that don't involve giving out the top 100 rewards, should be available to regular folk. They should be making new top 100 rewards and new regular rewards for normal players along side each other to act as continueing incentive for compeition and incentive for normal players to continue playing.

    The ADS mount and Field Commander set are a result of Square Enix not offering enough incentive to continue playing after they receive the reward. Shatter and Seal Rock were quite active on release, how ever as people get the achievements they stop playing the game mode cause there is no more need to because they got what they wanted and they want to do other content to further progress their character in some way. This creates the issue of players that weren't a part of the rush to not get ques for those game modes and therefore not be able to get those old mounts. It's the same problem with older PVE content. Content like Void Ark wouldn't have people continue playing it if not for the coins, and crystal tower was effectively dead until they added items needed for relic progression.




    Quote Originally Posted by Dualgunner View Post
    As long as you understand how stupid time gated exclusives are.
    I am not against it still, there are plenty of games that do the same thing and there are logical reasons to not make them available after the fact.


    Quote Originally Posted by Dualgunner View Post
    How about win trading? Something else Square never has or will addressed.
    Wintraders have been banned for wintrading. And win trading is not as common as people who don't play ranked feast would like you to believe. I have played since season one of the Feast, and I could count the number of legitimate wintraders on one hand. Take this from someone who has played the game mode a lot and can spot fishy behavior.
    (2)

  7. #217
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
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    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Crit View Post
    put in the effort and you'll realize its not as hard or impossible as you think it is.
    But effort is not enough..if only 100 people from a whole datacenter will get it. You can have 200 people that put in a huge amount of effort, time and are skilled and yet only 100 of them will get it. At the same time some of those in the top 100 just do a lot at the beginning and then stop doing any matches anymore to sit on their position since there is no decay and like other people already wrote you kinda just need enough time...because you might still land before someone with a worse win ratio just because you had enough time..

    Quote Originally Posted by Mutemutt View Post
    I would say the main reason for that is that it's the only mode that was explicitly created to be competitive with it's own limited time competitions, hence it features a competitive reward structure.
    How can you call something competitive if there is still win trading, cheating and no rank decay? How can it be truly competitive if there is no max amount of playable matches like TT Tournaments? Right now you will get there if you have enough time at your hand (and yes skill is a factor too) and can still be 100 even if someone else has a way bigger win ratio than you. I know of no competition in the real world where the guy with simply more matches will win instead of the one that won the most. As long as these things are still there I cant just accept this as any kind of e-sports.

    My solution:

    -Introduce a rank decay so that people cant just sit on their wins all the time or/and
    -Introduce a maxium amount of matches and the top will only be those that win the most of them
    -Give the mount to the top first but make them achieveable with the new currency for others. This can take some time to get and people might need to still rank high to have a chance but this would at least take some of the limits of and make it more fair.

    This will still gave the top 100 the exclusivity of having it first but does not demotivate the rest of the playerbase..this might make the feast alive again because people would now be able to work towards the mount on their own pace and make it not something that took work, time and budget for only a really small amount of people..
    (11)
    Last edited by Alleo; 03-12-2018 at 07:15 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  8. #218
    Player
    EmmaVirgin's Avatar
    Join Date
    May 2016
    Posts
    278
    Character
    Emma'von Katzenstreu
    World
    Omega
    Main Class
    Summoner Lv 80
    its a pretty cool mount. i dont become it cuz i dont play pvp. its my own problem and its fine for me but i also never saw one of the mounts of the other sessions walk on by. maybe give 1000 players on the datacenter the mount. at least i can see sometimes one of it ingame not only on screenshots.
    (0)

  9. #219
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,798
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    This is what I think needs to happen with Feast Rewards.

    1) Make ranking rewards available to an entire account. This will prevent people from clogging up the leaderboards with their alts.

    2) Investigate reports of botting/win-trading promptly and remove the rewards of those caught blatantly cheating - There are players who openly brag on Twitch about scamming the system. We cannot realistically have a ranking system that works when people abuse it to this extent and face no repercussions.

    3) If you're going to make rewards seasonal AND exclusive (which I fully disagree with), then such seasonal and exclusive rewards should also be obtainable in other ranked features of the game such as Deep Dungeon, Top Frontline Standings, Top Grand Company Standings, Top Free Company Standings and so on.

    4) Allow rankings to be top server, not data-center.

    5) Allow winning vouchers to be exchanged for any reward. So if you don't really want the chair, you can opt for the Hellhound armor or the Eaglebeak armor instead.

    6) After a year or so, allow old rewards to be purchased with Wolf Collars. Raiders worked hard for their savage rewards and mounts, and after a year, the content is incredibly easy and anyone can do it. This is the standard set in the game, like it or not. Why should PVP be any different? Only Ultimate is purposefully kept synched, but people still let others control their accounts and fake their clears .
    (14)

  10. #220
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    I wouldn't say all of those need to happen. But you do have good ideas there. I clearly don't agree with all of them but these ideas show how easy it can be for SE to incentivate more players without much effort even. Well, maybe some of those take a good chunk of coding.
    (1)

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