At least I'm attacking *you*, not a completely unrelated poster.
Also as far as "debating this" with me, I'd rather not debate the ethics of Bourne's hair follicles with you tyvm.
Why are we even discussing if we're going to break hypothetical and say "What square wants"? What Square wants is to churn out mindless repetitive content to blithering masses for infinite money, same as anyone else.2-3 months yes, whatever makes sense to Square Enix and their own patch cycles.
So we're in agreement. One week preseason, two month season, able to peruse the entirety of the rewards to that point.Square Enix releases a new reward either with slight modifications or completely new every season. That is how they do things, and with a 2-3 month season which was what they did last time, they wouldn't have to change.
If you have to ask "Are you suggesting?" to anything, the answer is usually no, and for the kids at home watching, it is indicative of Person A trying to put words into Person B's mouth.So are you suggesting they don't fix PVP and go with what you think is best? Usually games try and center the way it should be rather than around bots.
To answer: there's a lot around PvP that needs fixing. That Square hasn't done it means they don't necessarily care what other games do with their competitive modes. And if they don't care what other games do with their competitive modes, "They do X because other competitives do X" is invalid.
Sure, sure. One week preseason, two month season won't change the totality of the items out there, but it will make things accessible to anyone who tries in any season.As past season rewards become more common through people opting out of current season rewards then the current season reward becomes that much more scarce. You aren't Increasing the the net total of these items more than before as it still only increases by 100 every season per datacenter, like it always has been.