Facts:
1. They plan to charge after streamlining, simplifying, balancing, and over-all improving the existing class skill sets. They also plan to wait until a later date to introduce job classes, to allow new players to have something to look forward to.
2. They plan to introduce several chunks of new content in 1.20, including a new Primal battle, new quests, new company leves, and end-game Caravan Escorts. In addition to this, the battle class reforms are sure to make all previous content fresh and new.
3. They have already stated the game is not up to bar because the only thing it is missing is a player search function and an auction house. Both of which will be coming in 1.20
Personal Observations
1. I never have trouble finding a party for any purpose. Even if the dozens of people constantly chatting on my ls are all busy,
shouts in Uldah are near constant and I can put together a group with minimal effort. The player search function added in 1.20 will make this even easier.
2. I realize that all gear eventually becomes obsolete, and Darkhold gear is rather old. I also realize that gear is a perk, and shouldn't be the sole reason for running a raid. I continue to run Darkhold on a regular basis because I find the stress involved with the time limit and dodging the eye to be enjoyable and with each try I get closer and closer to the 5-chest time bonus.
3. Ifrit has quickly become the most challenging and strategic battle in the game, and learning the patterns as well as adapting to the animation lock is quite fun, almost like the boss of an old school platforming game. Lag and faulty loot systems are a known problem, and are being addressed as soon as possible. The loot system is being changed in 1.20.
4. There is a plethora of activities to do in the game and it is never boring. Grinding on jobs to achieve higher levels is not only fun, but it opens up opportunities for new quests and activities. This game also includes one of the most interesting and detailed crafting systems out there in the MMO world. I realize classes will never be erased because they are integral to solo play and are just as important as jobs in different situations.
Predictions
1. Given that the population is the best its been for several months, and rising, the addition of payed subscriptions will allow the developers extra assets to make the game better than ever at a faster rate, and the eventual launch of 2.0 will be big contender with MMO's of it's generation (whatever they may be.)
2. While some people will leave after the introduction of subscription fees, most that are still here are dedicated to the game and legitimately find it enjoyable, and will reap the benefits of a tight-knit community playing a game where said community is actually listened to by the developers. This will eventually lead to populations rising once again, due to word of mouth.
Please SE, I urge you to re-think listening to what this guy has to say. He doesn't know what he's talking about. I've seen the stock projections and I realize that you have supported this title for over a year while continually going further and further into the red and accruing zero profit. I appreciate that, and I know that you truly need the money to pay the salaries of the FFXIV team so that you can make FFXIV 2.0 the best it can be. I support your belief that the game IS ready to be paid for.
TL;DR: I can make my opinions look like fact too.
