Quote Originally Posted by Sigiria View Post
Oh sure go ahead explain to me why the plat guy that got 354 victory over 751 matches is more skilled than the plat guy 153 victory over 225 matches. because that's how this system work.

You can rank with a winrate under 50% meaning you lost more than half of your matches. Just because you had more time to sink into it which is my point.

That's plain stupid, if you want to bring up skill then everyone should have the same number of matches.
It does matter when you win and lose games

For a extreme example lets say you lose 200 games at 0 rating and obviously as a result you have 0 rating. Then say you win 75 games in a row and win the average 25 points per game. Wow imagine that, you now have a sub 50% win-rate with a high platinum rating.


you can also say that losses in lower tiers harm your rating less than losses in higher tiers, if you start to get all of your losses in platinum or diamond then you will basically lose your progress when you get a loss compared to gold and lower. This is especially true in the beginning of the season where everyone starts at zero to matchmaking is more volatile.

Also champ. There is no PVP game that limits the amount of games you are allowed to play in a respective season. it would be even more nonsensical to do it in a game mode that starts everyone's ratings at zero, cause then people would want to wait until the ratings settle to make their rating push.

There is a reason why your type of thinking isn't utilized buddy.