Quote Originally Posted by Singularity View Post
Well either through naivety or vindictiveness SE listened, and the result was Gordias. Statics breaking on the mini-boss before the first boss (and most of those that survived broke on Living Liquid instead). Raid community disintegrating. Mass migrations to the promised land of Gilgamesh, where all the players are 95th percentile and the clears flow like water.

In large part, the reason savage is the way it is now (since Creator) is because of what happened when SE made "a real challenge".
Can we please stop spewing this nonsense? The devs have outright acknowledged they didn't test Gordias properly, which contributed significantly to the sheer amount of issues it had with gear checks. Mass migration to Gilgamesh happened due to the lack of cross world PF, which meant your pool for new recruits was decidedly limited. It's no different to Balmung and roleplay. A larger community increases your odds.

Furthermore, the people whining how easy Coil were largely not raiders but people who looked at the World First parties clearing it fast and assumed it was super easy. Regardless, you can make a "real challenge" without going back to Gordias levels.