I want a glamour log/book/whatever just something where everything I've unlocked is safe, can't be destroyed and is usable.
I want a glamour log/book/whatever just something where everything I've unlocked is safe, can't be destroyed and is usable.



I'm not a NOC person but there's some added complexity in determining what counts as "doing something" - save on every item added to inventory? Save on every currency transaction? Save when items leave? In the end, from a programming standpoint, it might be easier to simply save it all in set intervals since people tend to "do something" with their inventories quite frequently, even if passively (kill a monster, get some loot for example).
SE are the God Kings of over-engineering due to compromises though. Holy heck the dresser system is a mess. Sometimes I wonder if it might be more worth their while to re-build the huge pain points from the ground up instead of constantly trying to wrestle something resembling the intended functionality out of them. Can't build a proper dresser out of spaghetti after all.
You understand incorrectly. The game retrieves your inventory from the server every time you enter a zone. I know this because I once had an soul crystal "disappear" from my local inventory when swapping between two gear sets too quickly. I was able to restore my inventory by simply teleporting back into the same zone I was in.
Last edited by Laraul; 02-24-2018 at 08:13 AM.


That's a weird one.You understand incorrectly. The game retrieves your inventory from the server every time you enter a zone. I know this because I once had an soul crystal "disappear" from my local inventory when swapping between two gear sets too quickly. I was able to restore my inventory by simply teleporting back into the same zone I was in.
I think what they were saying though is the game sends your entire character dataset to the server every 15 seconds or so. And they said this because SE said this a few years ago when they were inventing excuses for not increasing inventory sizes.
Glamour system is nice thing to have but all online games have finite data storage sets they could spare for each player.
Glamour sets is definitely an awesome idea... except that it's basically Armoire on steroids, the very system FFXIV dev teams already have big problem with.
Considering these issues, I doubt this idea was even remotely tenable to be patched into the game. You don't take an an overpopulated island nation and use your finite budget to fill it with even more NEETs to feed, or would you?
Last edited by LostLogia4; 03-03-2018 at 02:42 AM.


I'm no coder, but it seems to me that if they used a log type of system, where you didn't actually have an item, it would take up a lot less space, no? A simple check of have they obtained this item - yes/no - if yes they can glamour it.
cerise leclaire
(bad omnicrafter & terrible astrologian)


That would take up less space, yes. It depends on how their database and client/server architecture is set up to determine if that makes any difference though.
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