Quote Originally Posted by basketofseals View Post
No, QoL is something that's convenient but has no definite gameplay effects. Resetting cooldowns on a wipe was a QoL addition. Giving a job the ability to completely ignore a mechanic is not.




Which is the mechanic. When you mess up a mechanic you pay for it.
I don't see a book anywhere that considers what constitutes what can and cannot be a QoL change.

As for your statement about completely ignoring a mechanic I feel is rather moot when all but 3 jobs in the game have some means of ignoring a mechanic which just simply inconvenients those playing those jobs.