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  1. #1
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    Quote Originally Posted by basketofseals View Post
    No, QoL is something that's convenient but has no definite gameplay effects. Resetting cooldowns on a wipe was a QoL addition. Giving a job the ability to completely ignore a mechanic is not.




    Which is the mechanic. When you mess up a mechanic you pay for it.
    I don't see a book anywhere that considers what constitutes what can and cannot be a QoL change.

    As for your statement about completely ignoring a mechanic I feel is rather moot when all but 3 jobs in the game have some means of ignoring a mechanic which just simply inconvenients those playing those jobs.
    (2)

  2. #2
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Vivi_Bushido View Post
    As for your statement about completely ignoring a mechanic I feel is rather moot when all but 3 jobs in the game have some means of ignoring a mechanic which just simply inconvenients those playing those jobs.
    It doesn't "inconvenience" them, it KILLS them. Range phy dps have to deal with knockbacks. That's not any different from melee having to deal with PBAoEs. Is it unfair to them because half of the jobs in the game don't have to deal with that? No, it's just part of the encounter. Same deal with casters dealing with interrupts or healers having to look at everyone's bars.
    (2)