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  1. #201
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by dracklor View Post
    Personally don't mind FATEs, but I will point out that for the Zodiac Relic you needed Atma FATEs, Animus Book FATEs (which required waiting for a specific FATE to spawn), and Alexandrite Grinding FATE runs if you wanted to finish in any real time as Novus took a lot of them before you could buy maps.

    So 3 steps there, Anima was different, and made people hate the dungeons and tome grind instead.
    The FATEs in the Alexandrite part are optional. It was also possible to do it with only daily expert and Hunt. I tried it once with FATEs, found the drop rate abyssmal and ignored the FATE option for this step.
    (0)
    Last edited by Felis; 02-23-2018 at 04:17 AM.

  2. #202
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Remedi View Post
    The fact that you have an opinion doesn't mean you cannot be criticized for it
    I know but you saying that its flawed (while it strangely is still one of the most disliked content ingame if you read posts from different forum) does not mean that my opinion is completely wrong or means that I have to change it. Also you said that fates where not used that much since 2.2 which was wrong too since they still were quite the part in 3.0. Maybe I was wrong to post that its a big part of the game (but imo it still feels that way) but the rest is my opinion and people asked for our opinion.

    But this will be my last post on this otherwise we will derail the topic even further...
    (0)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  3. #203
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    I think we have heard they are working on a 4.0 version of PotD (cant remember where that source was) but I cant remember if they were reviving Diadem for a third iteration. If they are then having FATE's in both Diadem and Eureka would make the content almost indistinguishable from one another (aside from the elemental stuff and the reward. However, if they were not going to try reviving Diadem, then FATE's in Eureka could very well be a huge possibility as it could be a way to merge concepts together for one (hopefully) decent piece of content that isnt DOA.
    (0)

  4. #204
    Player
    dracklor's Avatar
    Join Date
    Aug 2014
    Posts
    31
    Character
    Kururu Mewrilia
    World
    Ultros
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Felis View Post
    The FATEs in the Alexandrite part are optional. It was also possible to do it with only daily expert and Hunt. I tried it once with FATEs, found the drop rate abyssmal and ignored the FATE option for this step.
    You misunderstand me, yes they were optional, but the other option was 800 tomes per map after you got the one free daily quest EX Dungeon run out of the way. The Alex drop rate was about the same as the Atma, and huge teams ran around at all hours grinding them in various zones because it was faster than paying 800 tomes for a map.
    (1)

  5. #205
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Eureka sounds good so far, but it will probably make or break the expansion for me. Here's hoping they've taken this time to make it everything it needs to be.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #206
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Alleo View Post
    I know but you saying that its flawed (while it strangely is still one of the most disliked content ingame if you read posts from different forum) does not mean that my opinion is completely wrong or means that I have to change it. Also you said that fates where not used that much since 2.2 which was wrong too since they still were quite the part in 3.0. Maybe I was wrong to post that its a big part of the game (but imo it still feels that way) but the rest is my opinion and people asked for our opinion.

    But this will be my last post on this otherwise we will derail the topic even further...
    Look you are mistaking one thing, I'm not saying that FATEs are good or well liked I'm saying that after 2.2 they toned down considerably the presence of FATE related activities in-game because in 3.x it was used 2 times in a heavy format and 1 for a mayor collaboration. As I said before if you were to say that FATEs are used too much in-game during 2.2 times I would have nothing to say against but since we aren't and the game changed because of the backlash I will say that this claim is objectively false.

    @dracklor: the tome thing might've been step however it meant that you had a choice of either doing FATEs or running dungeons, if you hated FATEs why would you do them when you had a choice? This especially sionce some ppl hated the RNG mechanics behind the atmas

    Anyway let's end this here
    (0)

  7. #207
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,995
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I'm just really hoping that the elemental wheel doesn't turn into everyone going with just one particular element because one particular sixth of the zone (e.g. the water mobs area) is the most efficient, as is allocating all your resources into one type, only to yell at each other when that sixth gets overcrowded.

    Because, honestly, that sounds like the XIV way to handle things.
    (4)

  8. #208
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    TBF pack mentality is a common thing on MMOs nowadays, though since you get less experience in party you might want less crowded areas to keep the chain bonus going if normal enemies have a tap mechanic for exp reward
    (0)

  9. #209
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,337
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Shurrikhan View Post
    I'm just really hoping that the elemental wheel doesn't turn into everyone going with just one particular element because one particular sixth of the zone (e.g. the water mobs area) is the most efficient, as is allocating all your resources into one type, only to yell at each other when that sixth gets overcrowded.

    Because, honestly, that sounds like the XIV way to handle things.
    dinosaur island v2

    I'm looking forward to it
    (3)

  10. #210
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Shurrikhan View Post
    I'm just really hoping that the elemental wheel doesn't turn into everyone going with just one particular element because one particular sixth of the zone (e.g. the water mobs area) is the most efficient, as is allocating all your resources into one type, only to yell at each other when that sixth gets overcrowded.

    Because, honestly, that sounds like the XIV way to handle things.
    this gave me MMO PTSD just thinking about it, because it's so likely to turn out like this.

    Im hoping its something like, Tank is spec'd Fire to grab Fire adds while DPS are both spec'd water to take them down faster. Then if you need to go to a particular area for w/e incentive, you either have to change it up or /shout for an appropriate party.

    It really depends on the "cost" of switching up the element wheel and how strict/lax it is.
    (1)

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